Normalize double value before convert to BigDecimal.

remove-fringelands
mckuhei 2 years ago
parent 892070f2ea
commit 9eb2cf941c

@ -944,9 +944,9 @@ public class EntityRenderer
EntityPlayer var4 = (EntityPlayer) this.mc.renderViewEntity;
RenderGlobal var5 = this.mc.renderGlobal;
EffectRenderer var6 = this.mc.effectRenderer;
BigDecimal var7 = var4.lastPosX == var4.posXBig ? var4.posXBig : var4.lastPosX.add(BigDecimal.valueOf((var4.posXBig.subtract(var4.lastPosX)).doubleValue() * par1));
BigDecimal var7 = var4.lastPosX == var4.posXBig ? var4.posXBig : var4.lastPosX.add(BigDecimal.valueOf(MathHelper.normalize(var4.posXBig.subtract(var4.lastPosX).doubleValue() * par1)));
double var9 = var4.lastTickPosY + (var4.posY - var4.lastTickPosY) * (double)par1;
BigDecimal var11 = var4.lastPosZ == var4.posZBig ? var4.posZBig : var4.lastPosZ.add(BigDecimal.valueOf((var4.posZBig.subtract(var4.lastPosZ)).doubleValue() * par1));
BigDecimal var11 = var4.lastPosZ == var4.posZBig ? var4.posZBig : var4.lastPosZ.add(BigDecimal.valueOf(MathHelper.normalize(var4.posZBig.subtract(var4.lastPosZ).doubleValue() * par1)));
this.mc.mcProfiler.endStartSection("center");
for (int var13 = 0; var13 < 2; ++var13)

@ -342,7 +342,7 @@ public class NetServerHandler extends NetHandler
}
public void setPlayerLocation(double par1, double par3, double par5, float par7, float par8) {
this.setPlayerLocation(BigDecimal.valueOf(par1), par3, BigDecimal.valueOf(par5), par7, par8);
this.setPlayerLocation(BigDecimal.valueOf(MathHelper.normalize(par1)), par3, BigDecimal.valueOf(MathHelper.normalize(par5)), par7, par8);
}
public void setPlayerLocation(BigDecimal par1, double par3, BigDecimal par5, float par7, float par8)

@ -611,9 +611,9 @@ public class RenderGlobal implements IWorldAccess
this.renderersSkippingRenderPass = 0;
}
BigDecimal var33 = par1EntityLiving.lastPosX == par1EntityLiving.posXBig ? par1EntityLiving.posXBig : par1EntityLiving.lastPosX.add(BigDecimal.valueOf((par1EntityLiving.posXBig.subtract(par1EntityLiving.lastPosX)).doubleValue() * par3));
BigDecimal var33 = par1EntityLiving.lastPosX == par1EntityLiving.posXBig ? par1EntityLiving.posXBig : par1EntityLiving.lastPosX.add(BigDecimal.valueOf(MathHelper.normalize(par1EntityLiving.posXBig.subtract(par1EntityLiving.lastPosX).doubleValue() * par3)));
double var7 = par1EntityLiving.lastTickPosY + (par1EntityLiving.posY - par1EntityLiving.lastTickPosY) * par3;
BigDecimal var9 = par1EntityLiving.lastPosZ == par1EntityLiving.posZBig ? par1EntityLiving.posZBig : par1EntityLiving.lastPosZ.add(BigDecimal.valueOf((par1EntityLiving.posZBig.subtract(par1EntityLiving.lastPosZ)).doubleValue() * par3));
BigDecimal var9 = par1EntityLiving.lastPosZ == par1EntityLiving.posZBig ? par1EntityLiving.posZBig : par1EntityLiving.lastPosZ.add(BigDecimal.valueOf(MathHelper.normalize(par1EntityLiving.posZBig.subtract(par1EntityLiving.lastPosZ).doubleValue() * par3)));
double var11 = par1EntityLiving.posX - this.prevSortX;
double var13 = par1EntityLiving.posY - this.prevSortY;
double var15 = par1EntityLiving.posZ - this.prevSortZ;
@ -830,9 +830,9 @@ public class RenderGlobal implements IWorldAccess
}
EntityPlayer var19 = (EntityPlayer) this.mc.renderViewEntity;
BigDecimal var20 = var19.lastPosX == var19.posXBig ? var19.posXBig : var19.lastPosX.add(BigDecimal.valueOf((var19.posXBig.subtract(var19.lastPosX)).doubleValue() * par4));
BigDecimal var20 = var19.lastPosX == var19.posXBig ? var19.posXBig : var19.lastPosX.add(BigDecimal.valueOf(MathHelper.normalize(var19.posXBig.subtract(var19.lastPosX).doubleValue() * par4)));
double var10 = var19.lastTickPosY + (var19.posY - var19.lastTickPosY) * par4;
BigDecimal var12 = var19.lastPosZ == var19.posZBig ? var19.posZBig : var19.lastPosZ.add(BigDecimal.valueOf((var19.posZBig.subtract(var19.lastPosZ)).doubleValue() * par4));
BigDecimal var12 = var19.lastPosZ == var19.posZBig ? var19.posZBig : var19.lastPosZ.add(BigDecimal.valueOf(MathHelper.normalize(var19.posZBig.subtract(var19.lastPosZ).doubleValue() * par4)));
int var14 = 0;
RenderList[] var15 = this.allRenderLists;
int var16 = var15.length;

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