You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

2444 lines
80 KiB
Java

package net.minecraft.client;
import java.awt.BorderLayout;
import java.awt.Canvas;
import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Frame;
import java.awt.Graphics;
import java.io.File;
import java.io.IOException;
import org.mcmodule.math.BigInteger;
import java.nio.ByteBuffer;
import java.text.DecimalFormat;
import java.util.HashMap;
import java.util.List;
import javax.swing.JPanel;
import net.minecraft.src.AchievementList;
import net.minecraft.src.AnvilSaveConverter;
import net.minecraft.src.AxisAlignedBB;
import net.minecraft.src.Block;
import net.minecraft.src.CallableClientProfiler;
import net.minecraft.src.CallableGLInfo;
import net.minecraft.src.CallableLWJGLVersion;
import net.minecraft.src.CallableModded;
import net.minecraft.src.CallableTexturePack;
import net.minecraft.src.CallableType2;
import net.minecraft.src.ColorizerFoliage;
import net.minecraft.src.ColorizerGrass;
import net.minecraft.src.ColorizerWater;
import net.minecraft.src.CrashReport;
import net.minecraft.src.EffectRenderer;
import net.minecraft.src.EntityBoat;
import net.minecraft.src.EntityClientPlayerMP;
import net.minecraft.src.EntityList;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.EntityMinecart;
import net.minecraft.src.EntityPainting;
import net.minecraft.src.EntityRenderer;
import net.minecraft.src.EnumMovingObjectType;
import net.minecraft.src.EnumOS;
import net.minecraft.src.EnumOSHelper;
import net.minecraft.src.EnumOptions;
import net.minecraft.src.FontRenderer;
import net.minecraft.src.GLAllocation;
import net.minecraft.src.GameSettings;
import net.minecraft.src.GameWindowListener;
import net.minecraft.src.GuiAchievement;
import net.minecraft.src.GuiChat;
import net.minecraft.src.GuiConnecting;
import net.minecraft.src.GuiErrorScreen;
import net.minecraft.src.GuiGameOver;
import net.minecraft.src.GuiIngame;
import net.minecraft.src.GuiIngameMenu;
import net.minecraft.src.GuiInventory;
import net.minecraft.src.GuiMainMenu;
import net.minecraft.src.GuiMemoryErrorScreen;
import net.minecraft.src.GuiScreen;
import net.minecraft.src.GuiSleepMP;
import net.minecraft.src.IPlayerUsage;
import net.minecraft.src.ISaveFormat;
import net.minecraft.src.ISaveHandler;
import net.minecraft.src.IntegratedServer;
import net.minecraft.src.Item;
import net.minecraft.src.ItemRenderer;
import net.minecraft.src.ItemStack;
import net.minecraft.src.KeyBinding;
import net.minecraft.src.LoadingScreenRenderer;
import net.minecraft.src.MathHelper;
import net.minecraft.src.MemoryConnection;
import net.minecraft.src.MinecraftError;
import net.minecraft.src.MinecraftFakeLauncher;
import net.minecraft.src.MouseHelper;
import net.minecraft.src.MovementInputFromOptions;
import net.minecraft.src.MovingObjectPosition;
import net.minecraft.src.NetClientHandler;
import net.minecraft.src.NetworkManager;
import net.minecraft.src.OpenGlHelper;
import net.minecraft.src.Packet3Chat;
import net.minecraft.src.PlayerControllerMP;
import net.minecraft.src.PlayerUsageSnooper;
import net.minecraft.src.Profiler;
import net.minecraft.src.ProfilerResult;
import net.minecraft.src.RenderBlocks;
import net.minecraft.src.RenderEngine;
import net.minecraft.src.RenderGlobal;
import net.minecraft.src.RenderManager;
import net.minecraft.src.ReportedException;
import net.minecraft.src.ScaledResolution;
import net.minecraft.src.ScreenShotHelper;
import net.minecraft.src.ServerData;
import net.minecraft.src.Session;
import net.minecraft.src.SoundManager;
import net.minecraft.src.StatCollector;
import net.minecraft.src.StatFileWriter;
import net.minecraft.src.StatList;
import net.minecraft.src.StatStringFormatKeyInv;
import net.minecraft.src.StringTranslate;
import net.minecraft.src.Tessellator;
import net.minecraft.src.TextureCompassFX;
import net.minecraft.src.TextureFlamesFX;
import net.minecraft.src.TextureLavaFX;
import net.minecraft.src.TextureLavaFlowFX;
import net.minecraft.src.TexturePackList;
import net.minecraft.src.TexturePortalFX;
import net.minecraft.src.TextureWatchFX;
import net.minecraft.src.TextureWaterFX;
import net.minecraft.src.TextureWaterFlowFX;
import net.minecraft.src.ThreadClientSleep;
import net.minecraft.src.ThreadDownloadResources;
import net.minecraft.src.ThreadShutdown;
import net.minecraft.src.Timer;
import net.minecraft.src.Vec3;
import net.minecraft.src.WorldClient;
import net.minecraft.src.WorldInfo;
import net.minecraft.src.WorldRenderer;
import net.minecraft.src.WorldSettings;
import org.lwjgl.LWJGLException;
import org.lwjgl.Sys;
import org.lwjgl.input.Keyboard;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.ContextCapabilities;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.DisplayMode;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GLContext;
import org.lwjgl.opengl.PixelFormat;
import org.lwjgl.util.glu.GLU;
public abstract class Minecraft implements Runnable, IPlayerUsage
{
/** The experienceTotal value the client thinks the player has. */
public static byte[] clientExperience = new byte[10485760];
private ServerData currentServerData;
/**
* Set to 'this' in Minecraft constructor; used by some settings get methods
*/
private static Minecraft theMinecraft;
public PlayerControllerMP playerController;
private boolean fullscreen = false;
private boolean hasCrashed = false;
/** Instance of CrashReport. */
private CrashReport crashReporter;
public int displayWidth;
public int displayHeight;
private Timer timer = new Timer(20.0F);
/** Instance of PlayerUsageSnooper. */
private PlayerUsageSnooper usageSnooper = new PlayerUsageSnooper("client", this);
public WorldClient theWorld;
public RenderGlobal renderGlobal;
public EntityClientPlayerMP thePlayer;
/**
* The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft
* class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will
* modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for
* changing the viewpoint mid-render.
*/
public EntityLiving renderViewEntity;
public EffectRenderer effectRenderer;
public Session session = null;
public String minecraftUri;
public Canvas mcCanvas;
/** a boolean to hide a Quit button from the main menu */
public boolean hideQuitButton = false;
public volatile boolean isGamePaused = false;
/** The RenderEngine instance used by Minecraft */
public RenderEngine renderEngine;
/** The font renderer used for displaying and measuring text. */
public FontRenderer fontRenderer;
public FontRenderer standardGalacticFontRenderer;
/** The GuiScreen that's being displayed at the moment. */
public GuiScreen currentScreen = null;
public LoadingScreenRenderer loadingScreen;
public EntityRenderer entityRenderer;
/** Reference to the download resources thread. */
private ThreadDownloadResources downloadResourcesThread;
/** Mouse left click counter */
private int leftClickCounter = 0;
/** Display width */
private int tempDisplayWidth;
/** Display height */
private int tempDisplayHeight;
/** Instance of IntegratedServer. */
private IntegratedServer theIntegratedServer;
/** Gui achievement */
public GuiAchievement guiAchievement = new GuiAchievement(this);
public GuiIngame ingameGUI;
/** Skip render world */
public boolean skipRenderWorld = false;
/** The ray trace hit that the mouse is over. */
public MovingObjectPosition objectMouseOver = null;
/** The game settings that currently hold effect. */
public GameSettings gameSettings;
protected MinecraftApplet mcApplet;
public SoundManager sndManager = new SoundManager();
/** Mouse helper instance. */
public MouseHelper mouseHelper;
/** The TexturePackLister used by this instance of Minecraft... */
public TexturePackList texturePackList;
public File mcDataDir;
private ISaveFormat saveLoader;
private static int field_71470_ab;
/**
* When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block.
*/
private int rightClickDelayTimer = 0;
private boolean field_71468_ad;
/** Stat file writer */
public StatFileWriter statFileWriter;
private String serverName;
private int serverPort;
private TextureWaterFX textureWaterFX = new TextureWaterFX();
private TextureLavaFX textureLavaFX = new TextureLavaFX();
/**
* Makes sure it doesn't keep taking screenshots when both buttons are down.
*/
boolean isTakingScreenshot = false;
/**
* Does the actual gameplay have focus. If so then mouse and keys will effect the player instead of menus.
*/
public boolean inGameHasFocus = false;
long systemTime = getSystemTime();
/** Join player counter */
private int joinPlayerCounter = 0;
private boolean isDemo;
private NetworkManager myNetworkManager;
private boolean integratedServerIsRunning;
/** The profiler instance */
public final Profiler mcProfiler = new Profiler();
/** The working dir (OS specific) for minecraft */
private static File minecraftDir = null;
/**
* Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
*/
public volatile boolean running = true;
/** String that shows the debug information */
public String debug = "", extraDebug = "";
/** Approximate time (in ms) of last update to debug string */
long debugUpdateTime = getSystemTime();
/** holds the current fps */
int fpsCounter = 0;
long prevFrameTime = -1L;
/** Profiler currently displayed in the debug screen pie chart */
private String debugProfilerName = "root";
public Minecraft(Canvas par1Canvas, MinecraftApplet par2MinecraftApplet, int par3, int par4, boolean par5)
{
StatList.func_75919_a();
this.tempDisplayHeight = par4;
this.fullscreen = par5;
this.mcApplet = par2MinecraftApplet;
Packet3Chat.maxChatLength = 32767;
this.startTimerHackThread();
this.mcCanvas = par1Canvas;
this.displayWidth = par3;
this.displayHeight = par4;
this.fullscreen = par5;
theMinecraft = this;
}
private void startTimerHackThread()
{
ThreadClientSleep var1 = new ThreadClientSleep(this, "Timer hack thread");
var1.setDaemon(true);
var1.start();
}
public void crashed(CrashReport par1CrashReport)
{
this.hasCrashed = true;
this.crashReporter = par1CrashReport;
}
/**
* Wrapper around displayCrashReportInternal
*/
public void displayCrashReport(CrashReport par1CrashReport)
{
this.hasCrashed = true;
this.displayCrashReportInternal(par1CrashReport);
}
public abstract void displayCrashReportInternal(CrashReport var1);
public void setServer(String par1Str, int par2)
{
this.serverName = par1Str;
this.serverPort = par2;
}
/**
* Starts the game: initializes the canvas, the title, the settings, etcetera.
*/
public void startGame() throws LWJGLException
{
if (this.mcCanvas != null)
{
Graphics var1 = this.mcCanvas.getGraphics();
if (var1 != null)
{
var1.setColor(Color.BLACK);
var1.fillRect(0, 0, this.displayWidth, this.displayHeight);
var1.dispose();
}
Display.setParent(this.mcCanvas);
}
else if (this.fullscreen)
{
Display.setFullscreen(true);
this.displayWidth = Display.getDisplayMode().getWidth();
this.displayHeight = Display.getDisplayMode().getHeight();
if (this.displayWidth <= 0)
{
this.displayWidth = 1;
}
if (this.displayHeight <= 0)
{
this.displayHeight = 1;
}
}
else
{
Display.setDisplayMode(new DisplayMode(this.displayWidth, this.displayHeight));
}
Display.setTitle("Minecraft Minecraft 1.3.2");
System.out.println("LWJGL Version: " + Sys.getVersion());
try
{
Display.create((new PixelFormat()).withDepthBits(24));
}
catch (LWJGLException var5)
{
var5.printStackTrace();
try
{
Thread.sleep(1000L);
}
catch (InterruptedException var4)
{
;
}
Display.create();
}
OpenGlHelper.initializeTextures();
this.mcDataDir = getMinecraftDir();
this.saveLoader = new AnvilSaveConverter(new File(this.mcDataDir, "saves"));
this.gameSettings = new GameSettings(this, this.mcDataDir);
this.texturePackList = new TexturePackList(this.mcDataDir, this);
this.renderEngine = new RenderEngine(this.texturePackList, this.gameSettings);
this.loadScreen();
this.fontRenderer = new FontRenderer(this.gameSettings, "/font/default.png", this.renderEngine, false);
this.standardGalacticFontRenderer = new FontRenderer(this.gameSettings, "/font/alternate.png", this.renderEngine, false);
if (this.gameSettings.language != null)
{
StringTranslate.getInstance().setLanguage(this.gameSettings.language);
this.fontRenderer.setUnicodeFlag(StringTranslate.getInstance().isUnicode());
this.fontRenderer.setBidiFlag(StringTranslate.isBidirectional(this.gameSettings.language));
}
ColorizerWater.setWaterBiomeColorizer(this.renderEngine.getTextureContents("/misc/watercolor.png"));
ColorizerGrass.setGrassBiomeColorizer(this.renderEngine.getTextureContents("/misc/grasscolor.png"));
ColorizerFoliage.getFoilageBiomeColorizer(this.renderEngine.getTextureContents("/misc/foliagecolor.png"));
this.entityRenderer = new EntityRenderer(this);
RenderManager.instance.itemRenderer = new ItemRenderer(this);
this.statFileWriter = new StatFileWriter(this.session, this.mcDataDir);
AchievementList.openInventory.setStatStringFormatter(new StatStringFormatKeyInv(this));
this.loadScreen();
Mouse.create();
this.mouseHelper = new MouseHelper(this.mcCanvas);
this.checkGLError("Pre startup");
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glShadeModel(GL11.GL_SMOOTH);
GL11.glClearDepth(1.0D);
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDepthFunc(GL11.GL_LEQUAL);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
GL11.glCullFace(GL11.GL_BACK);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
this.checkGLError("Startup");
this.sndManager.loadSoundSettings(this.gameSettings);
this.renderEngine.registerTextureFX(this.textureLavaFX);
this.renderEngine.registerTextureFX(this.textureWaterFX);
this.renderEngine.registerTextureFX(new TexturePortalFX());
this.renderEngine.registerTextureFX(new TextureCompassFX(this));
this.renderEngine.registerTextureFX(new TextureWatchFX(this));
this.renderEngine.registerTextureFX(new TextureWaterFlowFX());
this.renderEngine.registerTextureFX(new TextureLavaFlowFX());
this.renderEngine.registerTextureFX(new TextureFlamesFX(0));
this.renderEngine.registerTextureFX(new TextureFlamesFX(1));
this.renderGlobal = new RenderGlobal(this, this.renderEngine);
GL11.glViewport(0, 0, this.displayWidth, this.displayHeight);
this.effectRenderer = new EffectRenderer(this.theWorld, this.renderEngine);
try
{
this.downloadResourcesThread = new ThreadDownloadResources(this.mcDataDir, this);
this.downloadResourcesThread.start();
}
catch (Exception var3)
{
;
}
this.checkGLError("Post startup");
this.ingameGUI = new GuiIngame(this);
if (this.serverName != null)
{
this.displayGuiScreen(new GuiConnecting(this, this.serverName, this.serverPort));
}
else
{
this.displayGuiScreen(new GuiMainMenu());
}
this.loadingScreen = new LoadingScreenRenderer(this);
if (this.gameSettings.fullScreen && !this.fullscreen)
{
this.toggleFullscreen();
}
}
/**
* Displays a new screen.
*/
private void loadScreen() throws LWJGLException
{
ScaledResolution var1 = new ScaledResolution(this.gameSettings, this.displayWidth, this.displayHeight);
GL11.glClear(16640);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glLoadIdentity();
GL11.glOrtho(0.0D, var1.getScaledWidth_double(), var1.getScaledHeight_double(), 0.0D, 1000.0D, 3000.0D);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, 0.0F, -2000.0F);
GL11.glViewport(0, 0, this.displayWidth, this.displayHeight);
GL11.glClearColor(0.0F, 0.0F, 0.0F, 0.0F);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glDisable(GL11.GL_FOG);
Tessellator var2 = Tessellator.instance;
GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.renderEngine.getTexture("/title/mojang.png"));
var2.startDrawingQuads();
var2.setColorOpaque_I(16777215);
var2.addVertexWithUV(0.0D, (double)this.displayHeight, 0.0D, 0.0D, 0.0D);
var2.addVertexWithUV((double)this.displayWidth, (double)this.displayHeight, 0.0D, 0.0D, 0.0D);
var2.addVertexWithUV((double)this.displayWidth, 0.0D, 0.0D, 0.0D, 0.0D);
var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
var2.draw();
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
var2.setColorOpaque_I(16777215);
short var3 = 256;
short var4 = 256;
this.scaledTessellator((var1.getScaledWidth() - var3) / 2, (var1.getScaledHeight() - var4) / 2, 0, 0, var3, var4);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_FOG);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
Display.swapBuffers();
}
/**
* Loads Tessellator with a scaled resolution
*/
public void scaledTessellator(int par1, int par2, int par3, int par4, int par5, int par6)
{
float var7 = 0.00390625F;
float var8 = 0.00390625F;
Tessellator var9 = Tessellator.instance;
var9.startDrawingQuads();
var9.addVertexWithUV((double)(par1 + 0), (double)(par2 + par6), 0.0D, (double)((float)(par3 + 0) * var7), (double)((float)(par4 + par6) * var8));
var9.addVertexWithUV((double)(par1 + par5), (double)(par2 + par6), 0.0D, (double)((float)(par3 + par5) * var7), (double)((float)(par4 + par6) * var8));
var9.addVertexWithUV((double)(par1 + par5), (double)(par2 + 0), 0.0D, (double)((float)(par3 + par5) * var7), (double)((float)(par4 + 0) * var8));
var9.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), 0.0D, (double)((float)(par3 + 0) * var7), (double)((float)(par4 + 0) * var8));
var9.draw();
}
/**
* gets the working dir (OS specific) for minecraft
*/
public static File getMinecraftDir()
{
if (minecraftDir == null)
{
minecraftDir = getAppDir("minecraft");
}
return minecraftDir;
}
/**
* gets the working dir (OS specific) for the specific application (which is always minecraft)
*/
public static File getAppDir(String par0Str)
{
String var1 = System.getProperty("user.home", ".");
File var2;
switch (EnumOSHelper.field_74533_a[getOs().ordinal()])
{
case 1:
case 2:
var2 = new File(var1, '.' + par0Str + '/');
break;
case 3:
String var3 = System.getenv("APPDATA");
if (var3 != null)
{
var2 = new File(var3, "." + par0Str + '/');
}
else
{
var2 = new File(var1, '.' + par0Str + '/');
}
break;
case 4:
var2 = new File(var1, "Library/Application Support/" + par0Str);
break;
default:
var2 = new File(var1, par0Str + '/');
}
if (!var2.exists() && !var2.mkdirs())
{
throw new RuntimeException("The working directory could not be created: " + var2);
}
else
{
return var2;
}
}
public static EnumOS getOs()
{
String var0 = System.getProperty("os.name").toLowerCase();
return var0.contains("win") ? EnumOS.WINDOWS : (var0.contains("mac") ? EnumOS.MACOS : (var0.contains("solaris") ? EnumOS.SOLARIS : (var0.contains("sunos") ? EnumOS.SOLARIS : (var0.contains("linux") ? EnumOS.LINUX : (var0.contains("unix") ? EnumOS.LINUX : EnumOS.UNKNOWN)))));
}
/**
* Returns the save loader that is currently being used
*/
public ISaveFormat getSaveLoader()
{
return this.saveLoader;
}
/**
* Sets the argument GuiScreen as the main (topmost visible) screen.
*/
public void displayGuiScreen(GuiScreen par1GuiScreen)
{
if (!(this.currentScreen instanceof GuiErrorScreen))
{
if (this.currentScreen != null)
{
this.currentScreen.onGuiClosed();
}
this.statFileWriter.syncStats();
if (par1GuiScreen == null && this.theWorld == null)
{
par1GuiScreen = new GuiMainMenu();
}
else if (par1GuiScreen == null && this.thePlayer.getHealth() <= 0)
{
par1GuiScreen = new GuiGameOver();
}
if (par1GuiScreen instanceof GuiMainMenu)
{
this.gameSettings.showDebugInfo = false;
this.ingameGUI.getChatGUI().func_73761_a();
}
this.currentScreen = (GuiScreen)par1GuiScreen;
if (par1GuiScreen != null)
{
this.setIngameNotInFocus();
ScaledResolution var2 = new ScaledResolution(this.gameSettings, this.displayWidth, this.displayHeight);
int var3 = var2.getScaledWidth();
int var4 = var2.getScaledHeight();
((GuiScreen)par1GuiScreen).setWorldAndResolution(this, var3, var4);
this.skipRenderWorld = false;
}
else
{
this.setIngameFocus();
}
}
}
/**
* Checks for an OpenGL error. If there is one, prints the error ID and error string.
*/
private void checkGLError(String par1Str)
{
int var2 = GL11.glGetError();
if (var2 != 0)
{
String var3 = GLU.gluErrorString(var2);
System.out.println("########## GL ERROR ##########");
System.out.println("@ " + par1Str);
System.out.println(var2 + ": " + var3);
}
}
/**
* Shuts down the minecraft applet by stopping the resource downloads, and clearing up GL stuff; called when the
* application (or web page) is exited.
*/
public void shutdownMinecraftApplet()
{
try
{
this.statFileWriter.syncStats();
try
{
if (this.downloadResourcesThread != null)
{
this.downloadResourcesThread.closeMinecraft();
}
}
catch (Exception var9)
{
;
}
System.out.println("Stopping!");
try
{
this.loadWorld((WorldClient)null);
}
catch (Throwable var8)
{
;
}
try
{
GLAllocation.deleteTexturesAndDisplayLists();
}
catch (Throwable var7)
{
;
}
this.sndManager.closeMinecraft();
Mouse.destroy();
Keyboard.destroy();
}
finally
{
Display.destroy();
if (!this.hasCrashed)
{
System.exit(0);
}
}
System.gc();
}
public void run()
{
this.running = true;
try
{
this.startGame();
}
catch (Exception var11)
{
var11.printStackTrace();
this.displayCrashReport(this.func_71396_d(new CrashReport("Failed to start game", var11)));
return;
}
try
{
while (this.running)
{
if (this.hasCrashed && this.crashReporter != null)
{
this.displayCrashReport(this.crashReporter);
return;
}
if (this.field_71468_ad)
{
this.field_71468_ad = false;
this.renderEngine.refreshTextures();
}
try
{
this.runGameLoop();
}
catch (OutOfMemoryError var10)
{
this.freeMemory();
this.displayGuiScreen(new GuiMemoryErrorScreen());
System.gc();
}
}
}
catch (MinecraftError var12)
{
;
}
catch (ReportedException var13)
{
this.func_71396_d(var13.func_71575_a());
this.freeMemory();
var13.printStackTrace();
this.displayCrashReport(var13.func_71575_a());
}
catch (Throwable var14)
{
CrashReport var2 = this.func_71396_d(new CrashReport("Unexpected error", var14));
this.freeMemory();
var14.printStackTrace();
this.displayCrashReport(var2);
}
finally
{
this.shutdownMinecraftApplet();
}
}
/**
* Called repeatedly from run()
*/
private void runGameLoop()
{
if (this.mcApplet != null && !this.mcApplet.isActive())
{
this.running = false;
}
else
{
AxisAlignedBB.getAABBPool().cleanPool();
Vec3.getVec3Pool().clear();
this.mcProfiler.startSection("root");
if (this.mcCanvas == null && Display.isCloseRequested())
{
this.shutdown();
}
if (this.isGamePaused && this.theWorld != null)
{
float var1 = this.timer.renderPartialTicks;
this.timer.updateTimer();
this.timer.renderPartialTicks = var1;
}
else
{
this.timer.updateTimer();
}
long var6 = System.nanoTime();
this.mcProfiler.startSection("tick");
for (int var3 = 0; var3 < this.timer.elapsedTicks; ++var3)
{
this.runTick();
}
this.mcProfiler.endStartSection("preRenderErrors");
long var7 = System.nanoTime() - var6;
this.checkGLError("Pre render");
RenderBlocks.fancyGrass = this.gameSettings.fancyGraphics;
this.mcProfiler.endStartSection("sound");
this.sndManager.setListener(this.thePlayer, this.timer.renderPartialTicks);
this.mcProfiler.endStartSection("updatelights");
if (this.theWorld != null)
{
this.theWorld.updatingLighting();
}
this.mcProfiler.endSection();
this.mcProfiler.startSection("render");
this.mcProfiler.startSection("display");
GL11.glEnable(GL11.GL_TEXTURE_2D);
if (!Keyboard.isKeyDown(65))
{
Display.update();
}
if (this.thePlayer != null && this.thePlayer.isEntityInsideOpaqueBlock())
{
this.gameSettings.thirdPersonView = 0;
}
this.mcProfiler.endSection();
if (!this.skipRenderWorld)
{
this.mcProfiler.endStartSection("gameRenderer");
this.entityRenderer.updateCameraAndRender(this.timer.renderPartialTicks);
this.mcProfiler.endSection();
}
GL11.glFlush();
this.mcProfiler.endSection();
if (!Display.isActive() && this.fullscreen)
{
this.toggleFullscreen();
}
if (this.gameSettings.showDebugInfo && this.gameSettings.field_74329_Q)
{
if (!this.mcProfiler.profilingEnabled)
{
this.mcProfiler.clearProfiling();
}
this.mcProfiler.profilingEnabled = true;
this.displayDebugInfo(var7);
}
else
{
this.mcProfiler.profilingEnabled = false;
this.prevFrameTime = System.nanoTime();
}
this.guiAchievement.updateAchievementWindow();
this.mcProfiler.startSection("root");
Thread.yield();
if (Keyboard.isKeyDown(65))
{
Display.update();
}
this.screenshotListener();
if (this.mcCanvas != null && !this.fullscreen && (this.mcCanvas.getWidth() != this.displayWidth || this.mcCanvas.getHeight() != this.displayHeight))
{
this.displayWidth = this.mcCanvas.getWidth();
this.displayHeight = this.mcCanvas.getHeight();
if (this.displayWidth <= 0)
{
this.displayWidth = 1;
}
if (this.displayHeight <= 0)
{
this.displayHeight = 1;
}
this.resize(this.displayWidth, this.displayHeight);
}
this.checkGLError("Post render");
++this.fpsCounter;
boolean var5 = this.isGamePaused;
this.isGamePaused = this.isSingleplayer() && this.currentScreen != null && this.currentScreen.doesGuiPauseGame() && !this.theIntegratedServer.func_71344_c();
if (this.isIntegratedServerRunning() && this.thePlayer != null && this.thePlayer.sendQueue != null && this.isGamePaused != var5)
{
((MemoryConnection)this.thePlayer.sendQueue.getNetManager()).setGamePaused(this.isGamePaused);
}
while (getSystemTime() >= this.debugUpdateTime + 1000L)
{
field_71470_ab = this.fpsCounter;
this.debug = field_71470_ab + " fps, " + WorldRenderer.chunksUpdated + " chunk updates";
this.extraDebug = String.format("BC: %d", BigInteger.getAndClearCreateCounter());
WorldRenderer.chunksUpdated = 0;
this.debugUpdateTime += 1000L;
this.fpsCounter = 0;
this.usageSnooper.addMemoryStatsToSnooper();
if (!this.usageSnooper.isSnooperRunning())
{
this.usageSnooper.startSnooper();
}
}
this.mcProfiler.endSection();
if (this.gameSettings.limitFramerate > 0)
{
EntityRenderer var10000 = this.entityRenderer;
Display.sync(EntityRenderer.func_78465_a(this.gameSettings.limitFramerate));
}
}
}
public void freeMemory()
{
try
{
clientExperience = new byte[0];
this.renderGlobal.func_72728_f();
}
catch (Throwable var4)
{
;
}
try
{
System.gc();
AxisAlignedBB.getAABBPool().clearPool();
Vec3.getVec3Pool().clearAndFreeCache();
}
catch (Throwable var3)
{
;
}
try
{
System.gc();
this.loadWorld((WorldClient)null);
}
catch (Throwable var2)
{
;
}
System.gc();
}
/**
* checks if keys are down
*/
private void screenshotListener()
{
if (Keyboard.isKeyDown(60))
{
if (!this.isTakingScreenshot)
{
this.isTakingScreenshot = true;
this.ingameGUI.getChatGUI().printChatMessage(ScreenShotHelper.saveScreenshot(minecraftDir, this.displayWidth, this.displayHeight));
}
}
else
{
this.isTakingScreenshot = false;
}
}
/**
* Update debugProfilerName in response to number keys in debug screen
*/
private void updateDebugProfilerName(int par1)
{
List var2 = this.mcProfiler.getProfilingData(this.debugProfilerName);
if (var2 != null && !var2.isEmpty())
{
ProfilerResult var3 = (ProfilerResult)var2.remove(0);
if (par1 == 0)
{
if (var3.field_76331_c.length() > 0)
{
int var4 = this.debugProfilerName.lastIndexOf(".");
if (var4 >= 0)
{
this.debugProfilerName = this.debugProfilerName.substring(0, var4);
}
}
}
else
{
--par1;
if (par1 < var2.size() && !((ProfilerResult)var2.get(par1)).field_76331_c.equals("unspecified"))
{
if (this.debugProfilerName.length() > 0)
{
this.debugProfilerName = this.debugProfilerName + ".";
}
this.debugProfilerName = this.debugProfilerName + ((ProfilerResult)var2.get(par1)).field_76331_c;
}
}
}
}
private void displayDebugInfo(long par1)
{
if (this.mcProfiler.profilingEnabled)
{
List var3 = this.mcProfiler.getProfilingData(this.debugProfilerName);
ProfilerResult var4 = (ProfilerResult)var3.remove(0);
GL11.glClear(256);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glEnable(GL11.GL_COLOR_MATERIAL);
GL11.glLoadIdentity();
GL11.glOrtho(0.0D, (double)this.displayWidth, (double)this.displayHeight, 0.0D, 1000.0D, 3000.0D);
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glLoadIdentity();
GL11.glTranslatef(0.0F, 0.0F, -2000.0F);
GL11.glLineWidth(1.0F);
GL11.glDisable(GL11.GL_TEXTURE_2D);
Tessellator var5 = Tessellator.instance;
short var6 = 160;
int var7 = this.displayWidth - var6 - 10;
int var8 = this.displayHeight - var6 * 2;
GL11.glEnable(GL11.GL_BLEND);
var5.startDrawingQuads();
var5.setColorRGBA_I(0, 200);
var5.addVertex((double)((float)var7 - (float)var6 * 1.1F), (double)((float)var8 - (float)var6 * 0.6F - 16.0F), 0.0D);
var5.addVertex((double)((float)var7 - (float)var6 * 1.1F), (double)(var8 + var6 * 2), 0.0D);
var5.addVertex((double)((float)var7 + (float)var6 * 1.1F), (double)(var8 + var6 * 2), 0.0D);
var5.addVertex((double)((float)var7 + (float)var6 * 1.1F), (double)((float)var8 - (float)var6 * 0.6F - 16.0F), 0.0D);
var5.draw();
GL11.glDisable(GL11.GL_BLEND);
double var9 = 0.0D;
int var13;
for (int var11 = 0; var11 < var3.size(); ++var11)
{
ProfilerResult var12 = (ProfilerResult)var3.get(var11);
var13 = MathHelper.floor_double(var12.field_76332_a / 4.0D) + 1;
var5.startDrawing(6);
var5.setColorOpaque_I(var12.func_76329_a());
var5.addVertex((double)var7, (double)var8, 0.0D);
int var14;
float var15;
float var16;
float var17;
for (var14 = var13; var14 >= 0; --var14)
{
var15 = (float)((var9 + var12.field_76332_a * (double)var14 / (double)var13) * Math.PI * 2.0D / 100.0D);
var16 = MathHelper.sin(var15) * (float)var6;
var17 = MathHelper.cos(var15) * (float)var6 * 0.5F;
var5.addVertex((double)((float)var7 + var16), (double)((float)var8 - var17), 0.0D);
}
var5.draw();
var5.startDrawing(5);
var5.setColorOpaque_I((var12.func_76329_a() & 16711422) >> 1);
for (var14 = var13; var14 >= 0; --var14)
{
var15 = (float)((var9 + var12.field_76332_a * (double)var14 / (double)var13) * Math.PI * 2.0D / 100.0D);
var16 = MathHelper.sin(var15) * (float)var6;
var17 = MathHelper.cos(var15) * (float)var6 * 0.5F;
var5.addVertex((double)((float)var7 + var16), (double)((float)var8 - var17), 0.0D);
var5.addVertex((double)((float)var7 + var16), (double)((float)var8 - var17 + 10.0F), 0.0D);
}
var5.draw();
var9 += var12.field_76332_a;
}
DecimalFormat var18 = new DecimalFormat("##0.00");
GL11.glEnable(GL11.GL_TEXTURE_2D);
String var19 = "";
if (!var4.field_76331_c.equals("unspecified"))
{
var19 = var19 + "[0] ";
}
if (var4.field_76331_c.length() == 0)
{
var19 = var19 + "ROOT ";
}
else
{
var19 = var19 + var4.field_76331_c + " ";
}
var13 = 16777215;
this.fontRenderer.drawStringWithShadow(var19, var7 - var6, var8 - var6 / 2 - 16, var13);
this.fontRenderer.drawStringWithShadow(var19 = var18.format(var4.field_76330_b) + "%", var7 + var6 - this.fontRenderer.getStringWidth(var19), var8 - var6 / 2 - 16, var13);
for (int var21 = 0; var21 < var3.size(); ++var21)
{
ProfilerResult var20 = (ProfilerResult)var3.get(var21);
String var22 = "";
if (var20.field_76331_c.equals("unspecified"))
{
var22 = var22 + "[?] ";
}
else
{
var22 = var22 + "[" + (var21 + 1) + "] ";
}
var22 = var22 + var20.field_76331_c;
this.fontRenderer.drawStringWithShadow(var22, var7 - var6, var8 + var6 / 2 + var21 * 8 + 20, var20.func_76329_a());
this.fontRenderer.drawStringWithShadow(var22 = var18.format(var20.field_76332_a) + "%", var7 + var6 - 50 - this.fontRenderer.getStringWidth(var22), var8 + var6 / 2 + var21 * 8 + 20, var20.func_76329_a());
this.fontRenderer.drawStringWithShadow(var22 = var18.format(var20.field_76330_b) + "%", var7 + var6 - this.fontRenderer.getStringWidth(var22), var8 + var6 / 2 + var21 * 8 + 20, var20.func_76329_a());
}
}
}
/**
* Called when the window is closing. Sets 'running' to false which allows the game loop to exit cleanly.
*/
public void shutdown()
{
this.running = false;
}
/**
* Will set the focus to ingame if the Minecraft window is the active with focus. Also clears any GUI screen
* currently displayed
*/
public void setIngameFocus()
{
if (Display.isActive())
{
if (!this.inGameHasFocus)
{
this.inGameHasFocus = true;
this.mouseHelper.grabMouseCursor();
this.displayGuiScreen((GuiScreen)null);
this.leftClickCounter = 10000;
}
}
}
/**
* Resets the player keystate, disables the ingame focus, and ungrabs the mouse cursor.
*/
public void setIngameNotInFocus()
{
if (this.inGameHasFocus)
{
KeyBinding.unPressAllKeys();
this.inGameHasFocus = false;
this.mouseHelper.ungrabMouseCursor();
}
}
/**
* Displays the ingame menu
*/
public void displayInGameMenu()
{
if (this.currentScreen == null)
{
this.displayGuiScreen(new GuiIngameMenu());
}
}
private void sendClickBlockToController(int par1, boolean par2)
{
if (!par2)
{
this.leftClickCounter = 0;
}
if (par1 != 0 || this.leftClickCounter <= 0)
{
if (par2 && this.objectMouseOver != null && this.objectMouseOver.typeOfHit == EnumMovingObjectType.TILE && par1 == 0)
{
BigInteger var3 = this.objectMouseOver.blockX;
int var4 = this.objectMouseOver.blockY;
BigInteger var5 = this.objectMouseOver.blockZ;
this.playerController.onPlayerDamageBlock(var3, var4, var5, this.objectMouseOver.sideHit);
if (this.thePlayer.canPlayerEdit(var3, var4, var5))
{
this.effectRenderer.addBlockHitEffects(var3, var4, var5, this.objectMouseOver.sideHit);
this.thePlayer.swingItem();
}
}
else
{
this.playerController.resetBlockRemoving();
}
}
}
/**
* Called whenever the mouse is clicked. Button clicked is 0 for left clicking and 1 for right clicking. Args:
* buttonClicked
*/
private void clickMouse(int par1)
{
if (par1 != 0 || this.leftClickCounter <= 0)
{
if (par1 == 0)
{
this.thePlayer.swingItem();
}
if (par1 == 1)
{
this.rightClickDelayTimer = 4;
}
boolean var2 = true;
ItemStack var3 = this.thePlayer.inventory.getCurrentItem();
if (this.objectMouseOver == null)
{
if (par1 == 0 && this.playerController.isNotCreative())
{
this.leftClickCounter = 10;
}
}
else if (this.objectMouseOver.typeOfHit == EnumMovingObjectType.ENTITY)
{
if (par1 == 0)
{
this.playerController.attackEntity(this.thePlayer, this.objectMouseOver.entityHit);
}
if (par1 == 1 && this.playerController.func_78768_b(this.thePlayer, this.objectMouseOver.entityHit))
{
var2 = false;
}
}
else if (this.objectMouseOver.typeOfHit == EnumMovingObjectType.TILE)
{
BigInteger var4 = this.objectMouseOver.blockX;
int var5 = this.objectMouseOver.blockY;
BigInteger var6 = this.objectMouseOver.blockZ;
int var7 = this.objectMouseOver.sideHit;
if (par1 == 0)
{
this.playerController.clickBlock(var4, var5, var6, this.objectMouseOver.sideHit);
}
else
{
int var8 = var3 != null ? var3.stackSize : 0;
if (this.playerController.onPlayerRightClick(this.thePlayer, this.theWorld, var3, var4, var5, var6, var7, this.objectMouseOver.hitVec))
{
var2 = false;
this.thePlayer.swingItem();
}
if (var3 == null)
{
return;
}
if (var3.stackSize == 0)
{
this.thePlayer.inventory.mainInventory[this.thePlayer.inventory.currentItem] = null;
}
else if (var3.stackSize != var8 || this.playerController.isInCreativeMode())
{
this.entityRenderer.itemRenderer.func_78444_b();
}
}
}
if (var2 && par1 == 1)
{
ItemStack var9 = this.thePlayer.inventory.getCurrentItem();
if (var9 != null && this.playerController.sendUseItem(this.thePlayer, this.theWorld, var9))
{
this.entityRenderer.itemRenderer.func_78445_c();
}
}
}
}
/**
* Toggles fullscreen mode.
*/
public void toggleFullscreen()
{
try
{
this.fullscreen = !this.fullscreen;
if (this.fullscreen)
{
Display.setDisplayMode(Display.getDesktopDisplayMode());
this.displayWidth = Display.getDisplayMode().getWidth();
this.displayHeight = Display.getDisplayMode().getHeight();
if (this.displayWidth <= 0)
{
this.displayWidth = 1;
}
if (this.displayHeight <= 0)
{
this.displayHeight = 1;
}
}
else
{
if (this.mcCanvas != null)
{
this.displayWidth = this.mcCanvas.getWidth();
this.displayHeight = this.mcCanvas.getHeight();
}
else
{
this.displayWidth = this.tempDisplayWidth;
this.displayHeight = this.tempDisplayHeight;
}
if (this.displayWidth <= 0)
{
this.displayWidth = 1;
}
if (this.displayHeight <= 0)
{
this.displayHeight = 1;
}
}
if (this.currentScreen != null)
{
this.resize(this.displayWidth, this.displayHeight);
}
Display.setFullscreen(this.fullscreen);
Display.setVSyncEnabled(this.gameSettings.enableVsync);
Display.update();
}
catch (Exception var2)
{
var2.printStackTrace();
}
}
/**
* Called to resize the current screen.
*/
private void resize(int par1, int par2)
{
this.displayWidth = par1 <= 0 ? 1 : par1;
this.displayHeight = par2 <= 0 ? 1 : par2;
if (this.currentScreen != null)
{
ScaledResolution var3 = new ScaledResolution(this.gameSettings, par1, par2);
int var4 = var3.getScaledWidth();
int var5 = var3.getScaledHeight();
this.currentScreen.setWorldAndResolution(this, var4, var5);
}
}
/**
* Runs the current tick.
*/
public void runTick()
{
if (this.rightClickDelayTimer > 0)
{
--this.rightClickDelayTimer;
}
this.mcProfiler.startSection("stats");
this.statFileWriter.func_77449_e();
this.mcProfiler.endStartSection("gui");
if (!this.isGamePaused)
{
this.ingameGUI.updateTick();
}
this.mcProfiler.endStartSection("pick");
this.entityRenderer.getMouseOver(1.0F);
this.mcProfiler.endStartSection("gameMode");
if (!this.isGamePaused && this.theWorld != null)
{
this.playerController.updateController();
}
GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.renderEngine.getTexture("/terrain.png"));
this.mcProfiler.endStartSection("textures");
if (!this.isGamePaused)
{
this.renderEngine.updateDynamicTextures();
}
if (this.currentScreen == null && this.thePlayer != null)
{
if (this.thePlayer.getHealth() <= 0)
{
this.displayGuiScreen((GuiScreen)null);
}
else if (this.thePlayer.isPlayerSleeping() && this.theWorld != null)
{
this.displayGuiScreen(new GuiSleepMP());
}
}
else if (this.currentScreen != null && this.currentScreen instanceof GuiSleepMP && !this.thePlayer.isPlayerSleeping())
{
this.displayGuiScreen((GuiScreen)null);
}
if (this.currentScreen != null)
{
this.leftClickCounter = 10000;
}
if (this.currentScreen != null)
{
this.currentScreen.handleInput();
if (this.currentScreen != null)
{
this.currentScreen.guiParticles.update();
this.currentScreen.updateScreen();
}
}
if (this.currentScreen == null || this.currentScreen.allowUserInput)
{
this.mcProfiler.endStartSection("mouse");
while (Mouse.next())
{
KeyBinding.setKeyBindState(Mouse.getEventButton() - 100, Mouse.getEventButtonState());
if (Mouse.getEventButtonState())
{
KeyBinding.onTick(Mouse.getEventButton() - 100);
}
long var1 = getSystemTime() - this.systemTime;
if (var1 <= 200L)
{
int var3 = Mouse.getEventDWheel();
if (var3 != 0)
{
this.thePlayer.inventory.changeCurrentItem(var3);
if (this.gameSettings.noclip)
{
if (var3 > 0)
{
var3 = 1;
}
if (var3 < 0)
{
var3 = -1;
}
this.gameSettings.noclipRate += (float)var3 * 0.25F;
}
}
if (this.currentScreen == null)
{
if (!this.inGameHasFocus && Mouse.getEventButtonState())
{
this.setIngameFocus();
}
}
else if (this.currentScreen != null)
{
this.currentScreen.handleMouseInput();
}
}
}
if (this.leftClickCounter > 0)
{
--this.leftClickCounter;
}
this.mcProfiler.endStartSection("keyboard");
boolean var4;
while (Keyboard.next())
{
KeyBinding.setKeyBindState(Keyboard.getEventKey(), Keyboard.getEventKeyState());
if (Keyboard.getEventKeyState())
{
KeyBinding.onTick(Keyboard.getEventKey());
}
if (Keyboard.getEventKeyState())
{
if (Keyboard.getEventKey() == 87)
{
this.toggleFullscreen();
}
else
{
if (this.currentScreen != null)
{
this.currentScreen.handleKeyboardInput();
}
else
{
if (Keyboard.getEventKey() == 1)
{
this.displayInGameMenu();
}
if (Keyboard.getEventKey() == 31 && Keyboard.isKeyDown(61))
{
this.forceReload();
}
if (Keyboard.getEventKey() == 20 && Keyboard.isKeyDown(61))
{
this.renderEngine.refreshTextures();
}
if (Keyboard.getEventKey() == 33 && Keyboard.isKeyDown(61))
{
var4 = Keyboard.isKeyDown(42) | Keyboard.isKeyDown(54);
this.gameSettings.setOptionValue(EnumOptions.RENDER_DISTANCE, var4 ? -1 : 1);
}
if (Keyboard.getEventKey() == 30 && Keyboard.isKeyDown(61))
{
this.renderGlobal.loadRenderers();
}
if (Keyboard.getEventKey() == 59)
{
this.gameSettings.hideGUI = !this.gameSettings.hideGUI;
}
if (Keyboard.getEventKey() == 61)
{
this.gameSettings.showDebugInfo = !this.gameSettings.showDebugInfo;
this.gameSettings.field_74329_Q = !GuiScreen.isShiftKeyDown();
}
if (Keyboard.getEventKey() == 63)
{
++this.gameSettings.thirdPersonView;
if (this.gameSettings.thirdPersonView > 2)
{
this.gameSettings.thirdPersonView = 0;
}
}
if (Keyboard.getEventKey() == 66)
{
this.gameSettings.smoothCamera = !this.gameSettings.smoothCamera;
}
}
int var5;
for (var5 = 0; var5 < 9; ++var5)
{
if (Keyboard.getEventKey() == 2 + var5)
{
this.thePlayer.inventory.currentItem = var5;
}
}
if (this.gameSettings.showDebugInfo && this.gameSettings.field_74329_Q)
{
if (Keyboard.getEventKey() == 11)
{
this.updateDebugProfilerName(0);
}
for (var5 = 0; var5 < 9; ++var5)
{
if (Keyboard.getEventKey() == 2 + var5)
{
this.updateDebugProfilerName(var5 + 1);
}
}
}
}
}
}
var4 = this.gameSettings.chatVisibility != 2;
while (this.gameSettings.keyBindInventory.isPressed())
{
this.displayGuiScreen(new GuiInventory(this.thePlayer));
}
while (this.gameSettings.keyBindDrop.isPressed())
{
this.thePlayer.dropOneItem();
}
while (this.gameSettings.keyBindChat.isPressed() && var4)
{
this.displayGuiScreen(new GuiChat());
}
if (this.currentScreen == null && this.gameSettings.field_74323_J.isPressed() && var4)
{
this.displayGuiScreen(new GuiChat("/"));
}
if (this.thePlayer.isUsingItem())
{
if (!this.gameSettings.keyBindUseItem.pressed)
{
this.playerController.onStoppedUsingItem(this.thePlayer);
}
label309:
while (true)
{
if (!this.gameSettings.keyBindAttack.isPressed())
{
while (this.gameSettings.keyBindUseItem.isPressed())
{
;
}
while (true)
{
if (this.gameSettings.keyBindPickBlock.isPressed())
{
continue;
}
break label309;
}
}
}
}
else
{
while (this.gameSettings.keyBindAttack.isPressed())
{
this.clickMouse(0);
}
while (this.gameSettings.keyBindUseItem.isPressed())
{
this.clickMouse(1);
}
while (this.gameSettings.keyBindPickBlock.isPressed())
{
this.clickMiddleMouseButton();
}
}
if (this.gameSettings.keyBindUseItem.pressed && this.rightClickDelayTimer == 0 && !this.thePlayer.isUsingItem())
{
this.clickMouse(1);
}
this.sendClickBlockToController(0, this.currentScreen == null && this.gameSettings.keyBindAttack.pressed && this.inGameHasFocus);
}
if (this.theWorld != null)
{
if (this.thePlayer != null)
{
++this.joinPlayerCounter;
if (this.joinPlayerCounter == 30)
{
this.joinPlayerCounter = 0;
this.theWorld.joinEntityInSurroundings(this.thePlayer);
}
}
this.mcProfiler.endStartSection("gameRenderer");
if (!this.isGamePaused)
{
this.entityRenderer.updateRenderer();
}
this.mcProfiler.endStartSection("levelRenderer");
if (!this.isGamePaused)
{
this.renderGlobal.updateClouds();
}
this.mcProfiler.endStartSection("level");
if (!this.isGamePaused)
{
if (this.theWorld.lightningFlash > 0)
{
--this.theWorld.lightningFlash;
}
this.theWorld.updateEntities();
}
if (!this.isGamePaused)
{
this.theWorld.setAllowedSpawnTypes(this.theWorld.difficultySetting > 0, true);
this.theWorld.tick();
}
this.mcProfiler.endStartSection("animateTick");
if (!this.isGamePaused && this.theWorld != null)
{
this.theWorld.func_73029_E(MathHelper.floor_double_BigInteger(this.thePlayer.posX), MathHelper.floor_double(this.thePlayer.posY), MathHelper.floor_double_BigInteger(this.thePlayer.posZ));
}
this.mcProfiler.endStartSection("particles");
if (!this.isGamePaused)
{
this.effectRenderer.updateEffects();
}
}
else if (this.myNetworkManager != null)
{
this.mcProfiler.endStartSection("pendingConnection");
this.myNetworkManager.processReadPackets();
}
this.mcProfiler.endSection();
this.systemTime = getSystemTime();
}
/**
* Forces a reload of the sound manager and all the resources. Called in game by holding 'F3' and pressing 'S'.
*/
private void forceReload()
{
System.out.println("FORCING RELOAD!");
this.sndManager = new SoundManager();
this.sndManager.loadSoundSettings(this.gameSettings);
this.downloadResourcesThread.reloadResources();
}
/**
* Arguments: World foldername, World ingame name, WorldSettings
*/
public void launchIntegratedServer(String par1Str, String par2Str, WorldSettings par3WorldSettings)
{
this.loadWorld((WorldClient)null);
System.gc();
ISaveHandler var4 = this.saveLoader.getSaveLoader(par1Str, false);
WorldInfo var5 = var4.loadWorldInfo();
if (var5 == null && par3WorldSettings != null)
{
this.statFileWriter.readStat(StatList.createWorldStat, 1);
var5 = new WorldInfo(par3WorldSettings, par1Str);
var4.saveWorldInfo(var5);
}
if (par3WorldSettings == null)
{
par3WorldSettings = new WorldSettings(var5);
}
this.statFileWriter.readStat(StatList.startGameStat, 1);
this.theIntegratedServer = new IntegratedServer(this, par1Str, par2Str, par3WorldSettings);
this.theIntegratedServer.startServerThread();
this.integratedServerIsRunning = true;
this.loadingScreen.displayProgressMessage(StatCollector.translateToLocal("menu.loadingLevel"));
while (!this.theIntegratedServer.serverIsInRunLoop())
{
String var6 = this.theIntegratedServer.getUserMessage();
if (var6 != null)
{
this.loadingScreen.resetProgresAndWorkingMessage(StatCollector.translateToLocal(var6));
}
else
{
this.loadingScreen.resetProgresAndWorkingMessage("");
}
try
{
Thread.sleep(200L);
}
catch (InterruptedException var9)
{
;
}
}
this.displayGuiScreen((GuiScreen)null);
try
{
NetClientHandler var10 = new NetClientHandler(this, this.theIntegratedServer);
this.myNetworkManager = var10.getNetManager();
}
catch (IOException var8)
{
this.displayCrashReport(this.func_71396_d(new CrashReport("Connecting to integrated server", var8)));
}
}
/**
* unloads the current world first
*/
public void loadWorld(WorldClient par1WorldClient)
{
this.loadWorld(par1WorldClient, "");
}
/**
* par2Str is displayed on the loading screen to the user unloads the current world first
*/
public void loadWorld(WorldClient par1WorldClient, String par2Str)
{
this.statFileWriter.syncStats();
if (par1WorldClient == null)
{
NetClientHandler var3 = this.getSendQueue();
if (var3 != null)
{
var3.cleanup();
}
if (this.myNetworkManager != null)
{
this.myNetworkManager.closeConnections();
}
if (this.theIntegratedServer != null)
{
this.theIntegratedServer.setServerStopping();
}
this.theIntegratedServer = null;
}
this.renderViewEntity = null;
this.myNetworkManager = null;
if (this.loadingScreen != null)
{
this.loadingScreen.resetProgressAndMessage(par2Str);
this.loadingScreen.resetProgresAndWorkingMessage("");
}
if (par1WorldClient == null && this.theWorld != null)
{
if (this.texturePackList.func_77295_a())
{
this.texturePackList.func_77304_b();
}
this.setServerData((ServerData)null);
this.integratedServerIsRunning = false;
}
this.sndManager.playStreaming((String)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
this.theWorld = par1WorldClient;
if (par1WorldClient != null)
{
if (this.renderGlobal != null)
{
this.renderGlobal.setWorldAndLoadRenderers(par1WorldClient);
}
if (this.effectRenderer != null)
{
this.effectRenderer.clearEffects(par1WorldClient);
}
if (this.thePlayer == null)
{
this.thePlayer = this.playerController.func_78754_a(par1WorldClient);
this.playerController.flipPlayer(this.thePlayer);
}
this.thePlayer.preparePlayerToSpawn();
par1WorldClient.spawnEntityInWorld(this.thePlayer);
this.thePlayer.movementInput = new MovementInputFromOptions(this.gameSettings);
this.playerController.func_78748_a(this.thePlayer);
this.renderViewEntity = this.thePlayer;
}
else
{
this.saveLoader.flushCache();
this.thePlayer = null;
}
System.gc();
this.systemTime = 0L;
}
/**
* Installs a resource. Currently only sounds are download so this method just adds them to the SoundManager.
*/
public void installResource(String par1Str, File par2File)
{
int var3 = par1Str.indexOf("/");
String var4 = par1Str.substring(0, var3);
par1Str = par1Str.substring(var3 + 1);
if (!var4.equalsIgnoreCase("sound") && !var4.equalsIgnoreCase("newsound"))
{
if (var4.equalsIgnoreCase("streaming"))
{
this.sndManager.addStreaming(par1Str, par2File);
}
else if (var4.equalsIgnoreCase("music") || var4.equalsIgnoreCase("newmusic"))
{
this.sndManager.addMusic(par1Str, par2File);
}
}
else
{
this.sndManager.addSound(par1Str, par2File);
}
}
/**
* A String of renderGlobal.getDebugInfoRenders
*/
public String debugInfoRenders()
{
return this.renderGlobal.getDebugInfoRenders();
}
/**
* Gets the information in the F3 menu about how many entities are infront/around you
*/
public String getEntityDebug()
{
return this.renderGlobal.getDebugInfoEntities();
}
/**
* Gets the name of the world's current chunk provider
*/
public String getWorldProviderName()
{
return this.theWorld.getProviderName();
}
/**
* A String of how many entities are in the world
*/
public String debugInfoEntities()
{
return "P: " + this.effectRenderer.getStatistics() + ". T: " + this.theWorld.getDebugLoadedEntities();
}
public void setDimensionAndSpawnPlayer(int par1)
{
this.theWorld.setSpawnLocation();
this.theWorld.removeAllEntities();
int var2 = 0;
if (this.thePlayer != null)
{
var2 = this.thePlayer.entityId;
this.theWorld.setEntityDead(this.thePlayer);
}
this.renderViewEntity = null;
this.thePlayer = this.playerController.func_78754_a(this.theWorld);
this.thePlayer.dimension = par1;
this.renderViewEntity = this.thePlayer;
this.thePlayer.preparePlayerToSpawn();
this.theWorld.spawnEntityInWorld(this.thePlayer);
this.playerController.flipPlayer(this.thePlayer);
this.thePlayer.movementInput = new MovementInputFromOptions(this.gameSettings);
this.thePlayer.entityId = var2;
this.playerController.func_78748_a(this.thePlayer);
if (this.currentScreen instanceof GuiGameOver)
{
this.displayGuiScreen((GuiScreen)null);
}
}
/**
* Sets whether this is a demo or not.
*/
void setDemo(boolean par1)
{
this.isDemo = par1;
}
/**
* Gets whether this is a demo or not.
*/
public final boolean isDemo()
{
return this.isDemo;
}
/**
* get the client packet send queue
*/
public NetClientHandler getSendQueue()
{
return this.thePlayer != null ? this.thePlayer.sendQueue : null;
}
public static void main(String[] par0ArrayOfStr)
{
HashMap var1 = new HashMap();
boolean var2 = false;
boolean var3 = true;
boolean var4 = false;
String var5 = "Player" + getSystemTime() % 1000L;
if (par0ArrayOfStr.length > 0)
{
var5 = par0ArrayOfStr[0];
}
String var6 = "-";
if (par0ArrayOfStr.length > 1)
{
var6 = par0ArrayOfStr[1];
}
for (int var7 = 2; var7 < par0ArrayOfStr.length; ++var7)
{
String var8 = par0ArrayOfStr[var7];
String var10000;
if (var7 == par0ArrayOfStr.length - 1)
{
var10000 = null;
}
else
{
var10000 = par0ArrayOfStr[var7 + 1];
}
boolean var10 = false;
if (!var8.equals("-demo") && !var8.equals("--demo"))
{
if (var8.equals("--applet"))
{
var3 = false;
}
}
else
{
var2 = true;
}
if (var10)
{
++var7;
}
}
var1.put("demo", "" + var2);
var1.put("stand-alone", "" + var3);
var1.put("username", var5);
var1.put("fullscreen", "" + var4);
var1.put("sessionid", var6);
Frame var11 = new Frame();
var11.setTitle("Minecraft");
var11.setBackground(Color.BLACK);
JPanel var12 = new JPanel();
var11.setLayout(new BorderLayout());
var12.setPreferredSize(new Dimension(854, 480));
var11.add(var12, "Center");
var11.pack();
var11.setLocationRelativeTo((Component)null);
var11.setVisible(true);
var11.addWindowListener(new GameWindowListener());
MinecraftFakeLauncher var9 = new MinecraftFakeLauncher(var1);
MinecraftApplet var13 = new MinecraftApplet();
var13.setStub(var9);
var9.setLayout(new BorderLayout());
var9.add(var13, "Center");
var9.validate();
var11.removeAll();
var11.setLayout(new BorderLayout());
var11.add(var9, "Center");
var11.validate();
var13.init();
var13.start();
Runtime.getRuntime().addShutdownHook(new ThreadShutdown());
}
public static boolean isGuiEnabled()
{
return theMinecraft == null || !theMinecraft.gameSettings.hideGUI;
}
public static boolean isFancyGraphicsEnabled()
{
return theMinecraft != null && theMinecraft.gameSettings.fancyGraphics;
}
/**
* Returns if ambient occlusion is enabled
*/
public static boolean isAmbientOcclusionEnabled()
{
return theMinecraft != null && theMinecraft.gameSettings.ambientOcclusion;
}
public static boolean isDebugInfoEnabled()
{
return theMinecraft != null && theMinecraft.gameSettings.showDebugInfo;
}
/**
* Returns true if the message is a client command and should not be sent to the server. However there are no such
* commands at this point in time.
*/
public boolean handleClientCommand(String par1Str)
{
return !par1Str.startsWith("/") ? false : false;
}
/**
* Called when the middle mouse button gets clicked
*/
private void clickMiddleMouseButton()
{
if (this.objectMouseOver != null)
{
boolean var1 = this.thePlayer.capabilities.isCreativeMode;
int var3 = 0;
boolean var4 = false;
int var2;
if (this.objectMouseOver.typeOfHit == EnumMovingObjectType.TILE)
{
BigInteger var5 = this.objectMouseOver.blockX;
int var6 = this.objectMouseOver.blockY;
BigInteger var7 = this.objectMouseOver.blockZ;
Block var8 = Block.blocksList[this.theWorld.getBlockId(var5, var6, var7)];
if (var8 == null)
{
return;
}
var2 = var8.idPicked(this.theWorld, var5, var6, var7);
if (var2 == 0)
{
return;
}
var4 = Item.itemsList[var2].getHasSubtypes();
int var9 = var2 >= 256 ? var8.blockID : var2;
var3 = Block.blocksList[var9].getDamageValue(this.theWorld, var5, var6, var7);
}
else
{
if (this.objectMouseOver.typeOfHit != EnumMovingObjectType.ENTITY || this.objectMouseOver.entityHit == null || !var1)
{
return;
}
if (this.objectMouseOver.entityHit instanceof EntityPainting)
{
var2 = Item.painting.shiftedIndex;
}
else if (this.objectMouseOver.entityHit instanceof EntityMinecart)
{
EntityMinecart var10 = (EntityMinecart)this.objectMouseOver.entityHit;
if (var10.minecartType == 2)
{
var2 = Item.minecartPowered.shiftedIndex;
}
else if (var10.minecartType == 1)
{
var2 = Item.minecartCrate.shiftedIndex;
}
else
{
var2 = Item.minecartEmpty.shiftedIndex;
}
}
else if (this.objectMouseOver.entityHit instanceof EntityBoat)
{
var2 = Item.boat.shiftedIndex;
}
else
{
var2 = Item.monsterPlacer.shiftedIndex;
var3 = EntityList.getEntityID(this.objectMouseOver.entityHit);
var4 = true;
if (var3 <= 0 || !EntityList.entityEggs.containsKey(Integer.valueOf(var3)))
{
return;
}
}
}
this.thePlayer.inventory.setCurrentItem(var2, var3, var4, var1);
if (var1)
{
int var5 = this.thePlayer.inventorySlots.inventorySlots.size() - 9 + this.thePlayer.inventory.currentItem;
this.playerController.sendSlotPacket(this.thePlayer.inventory.getStackInSlot(this.thePlayer.inventory.currentItem), var5);
}
}
}
public CrashReport func_71396_d(CrashReport par1CrashReport)
{
par1CrashReport.addCrashSectionCallable("LWJGL", new CallableLWJGLVersion(this));
par1CrashReport.addCrashSectionCallable("OpenGL", new CallableGLInfo(this));
par1CrashReport.addCrashSectionCallable("Is Modded", new CallableModded(this));
par1CrashReport.addCrashSectionCallable("Type", new CallableType2(this));
par1CrashReport.addCrashSectionCallable("Texture Pack", new CallableTexturePack(this));
par1CrashReport.addCrashSectionCallable("Profiler Position", new CallableClientProfiler(this));
if (this.theWorld != null)
{
this.theWorld.addWorldInfoToCrashReport(par1CrashReport);
}
return par1CrashReport;
}
/**
* Return the singleton Minecraft instance for the game
*/
public static Minecraft getMinecraft()
{
return theMinecraft;
}
public void func_71395_y()
{
this.field_71468_ad = true;
}
public void addServerStatsToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("fps", Integer.valueOf(field_71470_ab));
par1PlayerUsageSnooper.addData("texpack_name", this.texturePackList.getSelectedTexturePack().func_77538_c());
par1PlayerUsageSnooper.addData("texpack_resolution", Integer.valueOf(this.texturePackList.getSelectedTexturePack().func_77534_f()));
par1PlayerUsageSnooper.addData("vsync_enabled", Boolean.valueOf(this.gameSettings.enableVsync));
par1PlayerUsageSnooper.addData("display_frequency", Integer.valueOf(Display.getDisplayMode().getFrequency()));
par1PlayerUsageSnooper.addData("display_type", this.fullscreen ? "fullscreen" : "windowed");
if (this.theIntegratedServer != null && this.theIntegratedServer.func_80003_ah() != null)
{
par1PlayerUsageSnooper.addData("snooper_partner", this.theIntegratedServer.func_80003_ah().func_80006_f());
}
}
public void addServerTypeToSnooper(PlayerUsageSnooper par1PlayerUsageSnooper)
{
par1PlayerUsageSnooper.addData("opengl_version", GL11.glGetString(GL11.GL_VERSION));
par1PlayerUsageSnooper.addData("opengl_vendor", GL11.glGetString(GL11.GL_VENDOR));
par1PlayerUsageSnooper.addData("client_brand", ClientBrandRetriever.getClientModName());
par1PlayerUsageSnooper.addData("applet", Boolean.valueOf(this.hideQuitButton));
ContextCapabilities var2 = GLContext.getCapabilities();
par1PlayerUsageSnooper.addData("gl_caps[ARB_multitexture]", Boolean.valueOf(var2.GL_ARB_multitexture));
par1PlayerUsageSnooper.addData("gl_caps[ARB_multisample]", Boolean.valueOf(var2.GL_ARB_multisample));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_cube_map]", Boolean.valueOf(var2.GL_ARB_texture_cube_map));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_blend]", Boolean.valueOf(var2.GL_ARB_vertex_blend));
par1PlayerUsageSnooper.addData("gl_caps[ARB_matrix_palette]", Boolean.valueOf(var2.GL_ARB_matrix_palette));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_program]", Boolean.valueOf(var2.GL_ARB_vertex_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_shader]", Boolean.valueOf(var2.GL_ARB_vertex_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_program]", Boolean.valueOf(var2.GL_ARB_fragment_program));
par1PlayerUsageSnooper.addData("gl_caps[ARB_fragment_shader]", Boolean.valueOf(var2.GL_ARB_fragment_shader));
par1PlayerUsageSnooper.addData("gl_caps[ARB_shader_objects]", Boolean.valueOf(var2.GL_ARB_shader_objects));
par1PlayerUsageSnooper.addData("gl_caps[ARB_vertex_buffer_object]", Boolean.valueOf(var2.GL_ARB_vertex_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_framebuffer_object]", Boolean.valueOf(var2.GL_ARB_framebuffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_pixel_buffer_object]", Boolean.valueOf(var2.GL_ARB_pixel_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_uniform_buffer_object]", Boolean.valueOf(var2.GL_ARB_uniform_buffer_object));
par1PlayerUsageSnooper.addData("gl_caps[ARB_texture_non_power_of_two]", Boolean.valueOf(var2.GL_ARB_texture_non_power_of_two));
par1PlayerUsageSnooper.addData("gl_max_texture_size", Integer.valueOf(func_71369_N()));
}
private static int func_71369_N()
{
for (int var0 = 16384; var0 > 0; var0 >>= 1)
{
GL11.glTexImage2D(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_RGBA, var0, var0, 0, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE, (ByteBuffer)null);
int var1 = GL11.glGetTexLevelParameteri(GL11.GL_PROXY_TEXTURE_2D, 0, GL11.GL_TEXTURE_WIDTH);
if (var1 != 0)
{
return var0;
}
}
return -1;
}
/**
* Returns whether snooping is enabled or not.
*/
public boolean isSnooperEnabled()
{
return this.gameSettings.snooperEnabled;
}
/**
* Set the current ServerData instance.
*/
public void setServerData(ServerData par1ServerData)
{
this.currentServerData = par1ServerData;
}
/**
* Get the current ServerData instance.
*/
public ServerData getServerData()
{
return this.currentServerData;
}
public boolean isIntegratedServerRunning()
{
return this.integratedServerIsRunning;
}
/**
* Returns true if there is only one player playing, and the current server is the integrated one.
*/
public boolean isSingleplayer()
{
return this.integratedServerIsRunning && this.theIntegratedServer != null;
}
/**
* Returns the currently running integrated server
*/
public IntegratedServer getIntegratedServer()
{
return this.theIntegratedServer;
}
public static void stopIntegratedServer()
{
if (theMinecraft != null)
{
IntegratedServer var0 = theMinecraft.getIntegratedServer();
if (var0 != null)
{
var0.stopServer();
}
}
}
/**
* Returns the PlayerUsageSnooper instance.
*/
public PlayerUsageSnooper getPlayerUsageSnooper()
{
return this.usageSnooper;
}
/**
* Gets the system time in milliseconds.
*/
public static long getSystemTime()
{
return Sys.getTime() * 1000L / Sys.getTimerResolution();
}
/**
* Returns whether we're in full screen or not.
*/
public boolean isFullScreen()
{
return this.fullscreen;
}
}