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@ -20,7 +20,7 @@ public class Frustrum implements ICamera
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*/
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*/
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public boolean isBoxInFrustum(double par1, double par3, double par5, double par7, double par9, double par11)
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public boolean isBoxInFrustum(double par1, double par3, double par5, double par7, double par9, double par11)
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{
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{
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return true || this.clippingHelper.isBoxInFrustum(par1 - this.xPosition, par3 - this.yPosition, par5 - this.zPosition, par7 - this.xPosition, par9 - this.yPosition, par11 - this.zPosition);
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return DISABLE_FRUSTRUM || this.clippingHelper.isBoxInFrustum(par1 - this.xPosition, par3 - this.yPosition, par5 - this.zPosition, par7 - this.xPosition, par9 - this.yPosition, par11 - this.zPosition);
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}
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}
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/**
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/**
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@ -28,6 +28,6 @@ public class Frustrum implements ICamera
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*/
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*/
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public boolean isBoundingBoxInFrustum(AxisAlignedBB par1AxisAlignedBB)
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public boolean isBoundingBoxInFrustum(AxisAlignedBB par1AxisAlignedBB)
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{
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{
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return true || this.isBoxInFrustum(par1AxisAlignedBB.minX, par1AxisAlignedBB.minY, par1AxisAlignedBB.minZ, par1AxisAlignedBB.maxX, par1AxisAlignedBB.maxY, par1AxisAlignedBB.maxZ);
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return DISABLE_FRUSTRUM || this.isBoxInFrustum(par1AxisAlignedBB.minX, par1AxisAlignedBB.minY, par1AxisAlignedBB.minZ, par1AxisAlignedBB.maxX, par1AxisAlignedBB.maxY, par1AxisAlignedBB.maxZ);
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}
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}
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}
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}
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