Fix fucked movement

master
mckuhei 2 years ago
parent 9eb2cf941c
commit 3307aebcb5

@ -336,7 +336,7 @@ public class NetServerHandler extends NetHandler
this.mcServer.getConfigurationManager().func_72358_d(this.playerEntity);
this.playerEntity.updateFlyingState(this.playerEntity.posY - var3, par1Packet10Flying.onGround);
} else {
setPlayerLocation(playerEntity.posXBig, playerEntity.posY - playerEntity.yOffset, playerEntity.posZBig, playerEntity.rotationYaw, playerEntity.rotationPitch);
// setPlayerLocation(playerEntity.posXBig, playerEntity.posY - playerEntity.yOffset, playerEntity.posZBig, playerEntity.rotationYaw, playerEntity.rotationPitch);
}
}
}

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