Fix terrain generation

test
mckuhei 9 months ago
parent 2e4afbc6af
commit b4e6e7d7a7

@ -1552,6 +1552,11 @@ public abstract class Minecraft implements Runnable, IPlayerUsage
{ {
this.gameSettings.smoothCamera = !this.gameSettings.smoothCamera; this.gameSettings.smoothCamera = !this.gameSettings.smoothCamera;
} }
if (Keyboard.getEventKey() == Keyboard.KEY_F) {
if (this.thePlayer != null) {
this.thePlayer.capabilities.isFlying ^= true;
}
}
} }
int var5; int var5;

@ -118,19 +118,19 @@ public class Chunk
this(par1World, par3, par4); this(par1World, par3, par4);
int var5 = par2ArrayOfByte.length / 256; int var5 = par2ArrayOfByte.length / 256;
for (int var6 = 0; var6 < 16; ++var6) for (int x = 0; x < 16; ++x)
{ {
for (int var7 = 0; var7 < 16; ++var7) for (int z = 0; z < 16; ++z)
{ {
for (int var8 = 0; var8 < var5; ++var8) for (int y = 0; y < var5; ++y)
{ {
byte var9 = par2ArrayOfByte[var6 << 12 | var7 << 8 | var8]; byte var9 = par2ArrayOfByte[x << 12 | z << 8 | y];
if (var9 != 0) if (var9 != 0)
{ {
int var10 = var8 >> 4; int var10 = y >> 4;
getBlockStorage(var10).setExtBlockID(var6, var8 & 15, var7, var9); getBlockStorage(var10).setExtBlockID(x, y & 15, z, var9);
} }
} }
} }
@ -181,10 +181,15 @@ public class Chunk
if(yBase < 0 || yBase >= storageArrays.length) { if(yBase < 0 || yBase >= storageArrays.length) {
LinkedList<ExtendedBlockStorage> list = extraStorageArray[yBase & 0xFF]; LinkedList<ExtendedBlockStorage> list = extraStorageArray[yBase & 0xFF];
if(list == null) list = extraStorageArray[yBase & 0xFF] = new LinkedList<>(); if(list == null) list = extraStorageArray[yBase & 0xFF] = new LinkedList<>();
for(ExtendedBlockStorage blockStorage : list) if(blockStorage.yBase == yBase) return blockStorage; for(ExtendedBlockStorage blockStorage : list) if(blockStorage.yBase == yBase) {
if (blockStorage.isPrototype) {
this.worldObj.doDecorateExtraChunk(this, xPosition, yBase, zPosition, blockStorage);
}
return blockStorage;
}
ExtendedBlockStorage blockStorage = new ExtendedBlockStorage(yBase); ExtendedBlockStorage blockStorage = new ExtendedBlockStorage(yBase);
list.add(blockStorage); list.add(blockStorage);
worldObj.addExtraChunk(xPosition, yBase, zPosition, blockStorage); this.worldObj.addExtraChunk(xPosition, yBase, zPosition, blockStorage);
return blockStorage; return blockStorage;
} else { } else {
ExtendedBlockStorage blockStorage; ExtendedBlockStorage blockStorage;
@ -1434,4 +1439,11 @@ public class Chunk
public LinkedList<ExtendedBlockStorage>[] getExtraStorageArray() { public LinkedList<ExtendedBlockStorage>[] getExtraStorageArray() {
return extraStorageArray; return extraStorageArray;
} }
public void addExtraChunk(ExtendedBlockStorage storage) {
int yBase = storage.yBase;
if (yBase < 0 || yBase > storageArrays.length) {
extraStorageArray[yBase & 0xFF].add(storage);
}
}
} }

@ -180,88 +180,93 @@ public class ChunkProviderGenerate implements IChunkProvider
/** /**
* Replaces the stone that was placed in with blocks that match the biome * Replaces the stone that was placed in with blocks that match the biome
* @param storage
*/ */
public void replaceBlocksForBiome(BigInteger par1, BigInteger par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase) public void replaceBlocksForBiome(BigInteger par1, BigInteger par2, byte[] blockArray, BiomeGenBase[] par4ArrayOfBiomeGenBase, ExtendedBlockStorage storage)
{ {
byte var5 = 63; byte seaLevel = 63;
double var6 = 0.03125D; double var6 = 0.03125D;
// X, Y, 0 -> X. 0, Y // X, Y, 0 -> X. 0, Y
this.stoneNoise = this.noiseGen4.generateNoiseOctaves(this.stoneNoise, par1.shiftLeft(4), BigInteger.ZERO, par2.shiftLeft(4), 16, 1, 16, var6 * 2.0D, var6 * 2.0D, var6 * 2.0D); this.stoneNoise = this.noiseGen4.generateNoiseOctaves(this.stoneNoise, par1.shiftLeft(4), BigInteger.ZERO, par2.shiftLeft(4), 16, 1, 16, var6 * 2.0D, var6 * 2.0D, var6 * 2.0D);
for (int var8 = 0; var8 < 16; ++var8) for (int z = 0; z < 16; ++z)
{ {
for (int var9 = 0; var9 < 16; ++var9) for (int x = 0; x < 16; ++x)
{ {
BiomeGenBase var10 = par4ArrayOfBiomeGenBase[var9 + var8 * 16]; BiomeGenBase biome = par4ArrayOfBiomeGenBase[x + z * 16];
float var11 = var10.getFloatTemperature(); float temperature = biome.getFloatTemperature();
int var12 = (int)(this.stoneNoise[var8 + var9 * 16] / 3.0D + 3.0D + this.rand.nextDouble() * 0.25D); int dirtLayerHeight = Math.min((int)(this.stoneNoise[z + x * 16] / 3.0D + 3.0D + this.rand.nextDouble() * 0.25D), 16); // clamp to 16 blocks
int var13 = -1; int currentHeight = -1;
byte var14 = var10.topBlock; byte topBlockId = biome.topBlock;
byte var15 = var10.fillerBlock; byte fillerBlockId = biome.fillerBlock;
for (int var16 = 255; var16 >= 0; --var16) for (int y = 271; y >= 0; --y)
{ {
int var17 = (var9 * 16 + var8) * 256 + var16; int idx = (x * 16 + z) * 256 + y;
if (var16 <= 0 + this.rand.nextInt(5)) if (y <= 0 + this.rand.nextInt(5))
{ {
// par3ArrayOfByte[var17] = (byte)Block.bedrock.blockID; // par3ArrayOfByte[idx] = (byte)Block.bedrock.blockID;
} }
else else
{ {
byte var18 = par3ArrayOfByte[var17]; byte blockId = (byte) (y > 255 ? storage.getExtBlockID(x, y & 0xF, z) : blockArray[idx]);
if (var18 == 0) if (blockId == 0)
{ {
var13 = -1; currentHeight = -1;
} }
else if (var18 == Block.stone.blockID) else if (blockId == Block.stone.blockID)
{ {
if (var13 == -1) if (currentHeight == -1)
{ {
if (var12 <= 0) if (dirtLayerHeight <= 0)
{ {
var14 = 0; topBlockId = 0;
var15 = (byte)Block.stone.blockID; fillerBlockId = (byte)Block.stone.blockID;
} }
else if (var16 >= var5 - 4 && var16 <= var5 + 1) else if (y >= seaLevel - 4 && y <= seaLevel + 1)
{ {
var14 = var10.topBlock; topBlockId = biome.topBlock;
var15 = var10.fillerBlock; fillerBlockId = biome.fillerBlock;
} }
if (var16 < var5 && var14 == 0) if (y < seaLevel && topBlockId == 0)
{ {
if (var11 < 0.15F) if (temperature < 0.15F)
{ {
var14 = (byte)Block.ice.blockID; topBlockId = (byte)Block.ice.blockID;
} }
else else
{ {
var14 = (byte)Block.waterStill.blockID; topBlockId = (byte)Block.waterStill.blockID;
} }
} }
var13 = var12; currentHeight = dirtLayerHeight;
if (var16 >= var5 - 1) if (y < 256) {
if (y >= seaLevel - 1)
{ {
par3ArrayOfByte[var17] = var14; blockArray[idx] = topBlockId;
} }
else else
{ {
par3ArrayOfByte[var17] = var15; blockArray[idx] = fillerBlockId;
} }
} }
else if (var13 > 0) }
else if (currentHeight > 0)
{ {
--var13; --currentHeight;
par3ArrayOfByte[var17] = var15; if (y < 256) {
blockArray[idx] = fillerBlockId;
}
if (var13 == 0 && var15 == Block.sand.blockID) if (currentHeight == 0 && fillerBlockId == Block.sand.blockID)
{ {
var13 = this.rand.nextInt(4); currentHeight = this.rand.nextInt(4);
var15 = (byte)Block.sandStone.blockID; fillerBlockId = (byte)Block.sandStone.blockID;
} }
} }
} }
@ -286,22 +291,25 @@ public class ChunkProviderGenerate implements IChunkProvider
public Chunk provideChunk(BigInteger par1, BigInteger par2) public Chunk provideChunk(BigInteger par1, BigInteger par2)
{ {
this.rand.setSeed((long)par1.longValue() * 341873128712L + (long)par2.longValue() * 132897987541L); this.rand.setSeed((long)par1.longValue() * 341873128712L + (long)par2.longValue() * 132897987541L);
byte[] var3 = new byte[65536]; // index format: xxxxzzzzyyyyyyyy
this.generateTerrain(par1, par2, var3); byte[] blockArray = new byte[65536];
this.generateTerrain(par1, par2, blockArray);
this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1.shiftLeft(4), par2.shiftLeft(4), 16, 16); this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1.shiftLeft(4), par2.shiftLeft(4), 16, 16);
this.replaceBlocksForBiome(par1, par2, var3, this.biomesForGeneration); ExtendedBlockStorage storage = new ExtendedBlockStorage(16);
this.caveGenerator.generate(this, this.worldObj, par1, par2, var3); this.generateExtraBlockStorage(par1, 16, par2, storage);
this.ravineGenerator.generate(this, this.worldObj, par1, par2, var3); this.replaceBlocksForBiome(par1, par2, blockArray, this.biomesForGeneration, storage);
this.caveGenerator.generate(this, this.worldObj, par1, par2, blockArray);
this.ravineGenerator.generate(this, this.worldObj, par1, par2, blockArray);
if (this.mapFeaturesEnabled) if (this.mapFeaturesEnabled)
{ {
this.mineshaftGenerator.generate(this, this.worldObj, par1, par2, var3); this.mineshaftGenerator.generate(this, this.worldObj, par1, par2, blockArray);
this.villageGenerator.generate(this, this.worldObj, par1, par2, var3); this.villageGenerator.generate(this, this.worldObj, par1, par2, blockArray);
this.strongholdGenerator.generate(this, this.worldObj, par1, par2, var3); this.strongholdGenerator.generate(this, this.worldObj, par1, par2, blockArray);
this.scatteredFeatureGenerator.generate(this, this.worldObj, par1, par2, var3); this.scatteredFeatureGenerator.generate(this, this.worldObj, par1, par2, blockArray);
} }
Chunk var4 = new Chunk(this.worldObj, var3, par1, par2); Chunk var4 = new Chunk(this.worldObj, blockArray, par1, par2);
byte[] var5 = var4.getBiomeArray(); byte[] var5 = var4.getBiomeArray();
for (int var6 = 0; var6 < var5.length; ++var6) for (int var6 = 0; var6 < var5.length; ++var6)
@ -309,6 +317,8 @@ public class ChunkProviderGenerate implements IChunkProvider
var5[var6] = (byte)this.biomesForGeneration[var6].biomeID; var5[var6] = (byte)this.biomesForGeneration[var6].biomeID;
} }
var4.addExtraChunk(storage);
var4.generateSkylightMap(); var4.generateSkylightMap();
return var4; return var4;
} }
@ -342,9 +352,9 @@ public class ChunkProviderGenerate implements IChunkProvider
double var45 = 684.412D; double var45 = 684.412D;
this.noise5 = this.noiseGen5.generateNoiseOctaves(this.noise5, par2, par4, par5, par7, 1.121D, 1.121D, 0.5D); this.noise5 = this.noiseGen5.generateNoiseOctaves(this.noise5, par2, par4, par5, par7, 1.121D, 1.121D, 0.5D);
this.noise6 = this.noiseGen6.generateNoiseOctaves(this.noise6, par2, par4, par5, par7, 200.0D, 200.0D, 0.5D); this.noise6 = this.noiseGen6.generateNoiseOctaves(this.noise6, par2, par4, par5, par7, 200.0D, 200.0D, 0.5D);
this.noise3 = this.noiseGen3.generateNoiseOctaves(this.noise3, par2, par3, par4, par5, par6, par7, var44 / 80.0D, var45 / 160.0D, var44 / 80.0D); this.noise3 = this.noiseGen3.generateNoiseOctaves(this.noise3, par2, -par3, par4, par5, par6, par7, var44 / 80.0D, var45 / 160.0D, var44 / 80.0D);
this.noise1 = this.noiseGen1.generateNoiseOctaves(this.noise1, par2, par3, par4, par5, par6, par7, var44, var45, var44); this.noise1 = this.noiseGen1.generateNoiseOctaves(this.noise1, par2, -par3, par4, par5, par6, par7, var44, var45, var44);
this.noise2 = this.noiseGen2.generateNoiseOctaves(this.noise2, par2, par3, par4, par5, par6, par7, var44, var45, var44); this.noise2 = this.noiseGen2.generateNoiseOctaves(this.noise2, par2, -par3, par4, par5, par6, par7, var44, var45, var44);
boolean var43 = false; boolean var43 = false;
boolean var42 = false; boolean var42 = false;
int var12 = 0; int var12 = 0;
@ -549,6 +559,91 @@ public class ChunkProviderGenerate implements IChunkProvider
int blockId = par3ArrayOfByte[i << 8 | k << 4 | j] & 0xFF; int blockId = par3ArrayOfByte[i << 8 | k << 4 | j] & 0xFF;
if(blockId != 0) storage.setExtBlockID(i, j, k, blockId); if(blockId != 0) storage.setExtBlockID(i, j, k, blockId);
} }
storage.isPrototype = true;
}
@Override
public void decorateExtraChunk(Chunk chunk, BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) {
blockStorage.isPrototype = false;
if (blockStorage.getBlockRefCnt() <= 0) return;
// this.rand.setSeed(((long)x.longValue() * 341873128712L + (long)z.longValue() * 132897987541L) ^ (0x5555555555555555L >>> y));
this.rand.setSeed((long)x.longValue() * 341873128712L + (long)z.longValue() * 132897987541L);
ExtendedBlockStorage upperStorage = chunk.getBlockStorage(y + 1);
if (!upperStorage.isPrototype) {
upperStorage = new ExtendedBlockStorage(y + 1);
generateExtraBlockStorage(x, y + 1, z, upperStorage);
}
BiomeGenBase[] biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(null, x.shiftLeft(4), z.shiftLeft(4), 16, 16);
replaceBlocksForBiome(x, y, z, biomesForGeneration, blockStorage, upperStorage);
}
public void replaceBlocksForBiome(BigInteger chunkX, int chunkY, BigInteger chunkZ, BiomeGenBase[] par4ArrayOfBiomeGenBase, ExtendedBlockStorage storage, ExtendedBlockStorage upperStorage)
{
double var6 = 0.03125D;
// X, Y, 0 -> X. 0, Y
this.stoneNoise = this.noiseGen4.generateNoiseOctaves(this.stoneNoise, chunkX.shiftLeft(4), BigInteger.ZERO, chunkZ.shiftLeft(4), 16, 1, 16, var6 * 2.0D, var6 * 2.0D, var6 * 2.0D);
for (int z = 0; z < 16; ++z)
{
for (int x = 0; x < 16; ++x)
{
BiomeGenBase biome = par4ArrayOfBiomeGenBase[x + z * 16];
float temperature = biome.getFloatTemperature();
int dirtLayerHeight = Math.min((int)(this.stoneNoise[z + x * 16] / 3.0D + 3.0D + this.rand.nextDouble() * 0.25D), 16); // clamp to 16 blocks
int currentHeight = -1;
byte topBlockId = biome.topBlock;
byte fillerBlockId = biome.fillerBlock;
for (int y = 31; y >= 0; --y)
{
byte blockId = (byte) (y > 15 ? upperStorage : storage).getExtBlockID(x, y & 0xF, z);
if (blockId == 0)
{
currentHeight = -1;
}
else if (blockId == Block.stone.blockID)
{
if (currentHeight == -1)
{
if (dirtLayerHeight <= 0)
{
topBlockId = 0;
fillerBlockId = (byte)Block.stone.blockID;
}
currentHeight = dirtLayerHeight;
if (y < 16) {
if (chunkY > 0)
{
storage.setExtBlockID(x, y, z, topBlockId);
}
else
{
storage.setExtBlockID(x, y, z, fillerBlockId);
}
}
}
else if (currentHeight > 0)
{
--currentHeight;
if (y < 16) {
storage.setExtBlockID(x, y, z, fillerBlockId);
}
if (currentHeight == 0 && fillerBlockId == Block.sand.blockID)
{
currentHeight = this.rand.nextInt(4);
fillerBlockId = (byte)Block.sandStone.blockID;
}
}
} else {
System.out.println("WTF");
}
}
}
}
} }
/** /**

@ -337,4 +337,9 @@ public class ChunkProviderServer implements IChunkProvider
public void generateExtraBlockStorage(BigInteger x, int y, BigInteger z, ExtendedBlockStorage storage) { public void generateExtraBlockStorage(BigInteger x, int y, BigInteger z, ExtendedBlockStorage storage) {
this.currentChunkProvider.generateExtraBlockStorage(x, y, z, storage); this.currentChunkProvider.generateExtraBlockStorage(x, y, z, storage);
} }
@Override
public void decorateExtraChunk(Chunk chunk, BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) {
this.currentChunkProvider.decorateExtraChunk(chunk, x, y, z, blockStorage);
}
} }

@ -24,8 +24,9 @@ public class EntityPlayerMP extends EntityPlayer implements ICrafting
/** The ItemInWorldManager belonging to this player */ /** The ItemInWorldManager belonging to this player */
public ItemInWorldManager theItemInWorldManager; public ItemInWorldManager theItemInWorldManager;
public BigDecimal field_71131_d = BigDecimal.ZERO; public BigDecimal lastTrackX = BigDecimal.ZERO;
public BigDecimal field_71132_e = BigDecimal.ZERO; public BigDecimal lastTrackZ = BigDecimal.ZERO;
public double lastTrackY = 0d;
public final List chunksToLoad = new LinkedList(); public final List chunksToLoad = new LinkedList();
/** entities added to this list will be packet29'd to the player */ /** entities added to this list will be packet29'd to the player */
@ -198,6 +199,7 @@ public class EntityPlayerMP extends EntityPlayer implements ICrafting
LinkedList<ExtendedBlockStorage> linkedList = list[i]; LinkedList<ExtendedBlockStorage> linkedList = list[i];
if(linkedList == null) continue; if(linkedList == null) continue;
for(ExtendedBlockStorage blockStorage : linkedList) { for(ExtendedBlockStorage blockStorage : linkedList) {
if (blockStorage.isPrototype) continue;
this.serverForThisPlayer.sendPacketToPlayer(new Packet57ExtraChunk(chunk.xPosition, blockStorage.yBase, chunk.zPosition, blockStorage)); this.serverForThisPlayer.sendPacketToPlayer(new Packet57ExtraChunk(chunk.xPosition, blockStorage.yBase, chunk.zPosition, blockStorage));
} }
} }

@ -39,6 +39,8 @@ public class ExtendedBlockStorage
/** The NibbleArray containing a block of Sky-light data. */ /** The NibbleArray containing a block of Sky-light data. */
private NibbleArray skylightArray; private NibbleArray skylightArray;
boolean isPrototype;
public ExtendedBlockStorage(int par1) public ExtendedBlockStorage(int par1)
{ {
this.yBase = par1; this.yBase = par1;

@ -61,4 +61,6 @@ public interface IChunkProvider
int getLoadedChunkCount(); int getLoadedChunkCount();
default void generateExtraBlockStorage(BigInteger x, int y, BigInteger z, ExtendedBlockStorage storage) {} default void generateExtraBlockStorage(BigInteger x, int y, BigInteger z, ExtendedBlockStorage storage) {}
default void decorateExtraChunk(Chunk chunk, BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) {}
} }

@ -138,7 +138,22 @@ class PlayerInstance
BigInteger var1, var2; BigInteger var1, var2;
var1 = this.chunkLocation.chunkXPos.shiftLeft(4); var1 = this.chunkLocation.chunkXPos.shiftLeft(4);
var2 = this.chunkLocation.chunkZPos.shiftLeft(4); var2 = this.chunkLocation.chunkZPos.shiftLeft(4);
this.sendToAllPlayersWatchingChunk(new Packet51MapChunk(PlayerManager.getWorldServer(this.myManager).getChunkFromChunkCoords(this.chunkLocation.chunkXPos, this.chunkLocation.chunkZPos), false, this.field_73260_f)); Chunk chunk = PlayerManager.getWorldServer(this.myManager).getChunkFromChunkCoords(this.chunkLocation.chunkXPos, this.chunkLocation.chunkZPos);
this.sendToAllPlayersWatchingChunk(new Packet51MapChunk(chunk, false, this.field_73260_f));
LinkedList<ExtendedBlockStorage>[] extraStorageArray = chunk.getExtraStorageArray();
for (int i = 0; i < extraStorageArray.length; i++) {
LinkedList<ExtendedBlockStorage> linkedList = extraStorageArray[i];
if (linkedList == null) continue;
Iterator<ExtendedBlockStorage> iterator = linkedList.iterator();
while (iterator.hasNext()) {
ExtendedBlockStorage blockStorage = iterator.next();
if (blockStorage.isPrototype) {
PlayerManager.getWorldServer(this.myManager).doDecorateExtraChunk(chunk,this.chunkLocation.chunkXPos, blockStorage.yBase, this.chunkLocation.chunkZPos, blockStorage);
continue;
}
sendToAllPlayersWatchingChunk(new Packet57ExtraChunk(this.chunkLocation.chunkXPos, blockStorage.yBase, this.chunkLocation.chunkZPos, blockStorage));
}
}
for (int var3 = 0; var3 < 16; ++var3) for (int var3 = 0; var3 < 16; ++var3)
{ {

@ -101,8 +101,8 @@ public class PlayerManager
BigInteger var3 = MathHelper.toBigInteger(par1EntityPlayerMP.posZBig).shiftRight(4); BigInteger var3 = MathHelper.toBigInteger(par1EntityPlayerMP.posZBig).shiftRight(4);
// int var2 = (int)par1EntityPlayerMP.posX >> 4; // int var2 = (int)par1EntityPlayerMP.posX >> 4;
// int var3 = (int)par1EntityPlayerMP.posZ >> 4; // int var3 = (int)par1EntityPlayerMP.posZ >> 4;
par1EntityPlayerMP.field_71131_d = par1EntityPlayerMP.posXBig; par1EntityPlayerMP.lastTrackX = par1EntityPlayerMP.posXBig;
par1EntityPlayerMP.field_71132_e = par1EntityPlayerMP.posZBig; par1EntityPlayerMP.lastTrackZ = par1EntityPlayerMP.posZBig;
for (int var4 = -this.playerViewDistance; var4 <= this.playerViewDistance; ++var4) for (int var4 = -this.playerViewDistance; var4 <= this.playerViewDistance; ++var4)
{ {
@ -207,43 +207,42 @@ public class PlayerManager
public void func_72685_d(EntityPlayerMP par1EntityPlayerMP) public void func_72685_d(EntityPlayerMP par1EntityPlayerMP)
{ {
// Edited // Edited
BigInteger var2 = MathHelper.toBigInteger(par1EntityPlayerMP.posXBig).shiftRight(4); BigInteger playerX = MathHelper.toBigInteger(par1EntityPlayerMP.posXBig).shiftRight(4);
BigInteger var3 = MathHelper.toBigInteger(par1EntityPlayerMP.posZBig).shiftRight(4); BigInteger playerZ = MathHelper.toBigInteger(par1EntityPlayerMP.posZBig).shiftRight(4);
// int var2 = (int)par1EntityPlayerMP.posX >> 4; // int var2 = (int)par1EntityPlayerMP.posX >> 4;
// int var3 = (int)par1EntityPlayerMP.posZ >> 4; // int var3 = (int)par1EntityPlayerMP.posZ >> 4;
int y = (int)par1EntityPlayerMP.posY >> 4; int playerY = (int)par1EntityPlayerMP.posY >> 4;
double var4 = par1EntityPlayerMP.field_71131_d.subtract(par1EntityPlayerMP.posXBig).doubleValue(); double diffX = par1EntityPlayerMP.lastTrackX.subtract(par1EntityPlayerMP.posXBig).doubleValue();
double var6 = par1EntityPlayerMP.field_71132_e.subtract(par1EntityPlayerMP.posZBig).doubleValue(); double diffZ = par1EntityPlayerMP.lastTrackZ.subtract(par1EntityPlayerMP.posZBig).doubleValue();
double var8 = var4 * var4 + var6 * var6; double diffY = par1EntityPlayerMP.lastTrackY - par1EntityPlayerMP.posY;
double dist = diffX * diffX + diffZ * diffZ + diffY * diffY;
if (var8 >= 64.0D) if (dist >= 64.0D)
{ {
BigInteger var10 = MathHelper.toBigInteger(par1EntityPlayerMP.field_71131_d).shiftRight(4); BigInteger lastTrackX = MathHelper.toBigInteger(par1EntityPlayerMP.lastTrackX).shiftRight(4);
BigInteger var11 = MathHelper.toBigInteger(par1EntityPlayerMP.field_71132_e).shiftRight(4); BigInteger lastTrackZ = MathHelper.toBigInteger(par1EntityPlayerMP.lastTrackZ).shiftRight(4);
BigInteger var12 = BigInteger.valueOf(this.playerViewDistance); BigInteger playerViewDistance = BigInteger.valueOf(this.playerViewDistance);
BigInteger var13 = var2.subtract(var10); BigInteger dx = playerX.subtract(lastTrackX);
BigInteger var14 = var3.subtract(var11); BigInteger dz = playerZ.subtract(lastTrackZ);
int lastTrackY = (int) par1EntityPlayerMP.lastTrackY >> 4;
int dy = playerY - lastTrackY;
if (!var13.equals(BigInteger.ZERO) || !var14.equals(BigInteger.ZERO)) if (!dx.equals(BigInteger.ZERO) || !dz.equals(BigInteger.ZERO))
{ {
BigInteger targetX = var2.add(var12), BigInteger targetX = playerX.add(playerViewDistance),
targetZ = var3.add(var12); targetZ = playerZ.add(playerViewDistance);
for (BigInteger var15 = var2.subtract(var12); var15.compareTo(targetX) <= 0; var15 = var15.add(BigInteger.ONE)) for (BigInteger xx = playerX.subtract(playerViewDistance); xx.compareTo(targetX) <= 0; xx = xx.add(BigInteger.ONE))
{ {
for (BigInteger var16 = var3.subtract(var12); var16.compareTo(targetZ) <= 0; var16 = var16.add(BigInteger.ONE)) for (BigInteger zz = playerZ.subtract(playerViewDistance); zz.compareTo(targetZ) <= 0; zz = zz.add(BigInteger.ONE))
{ {
if (!this.func_72684_a(var15, var16, var10, var11, var12)) if (!this.func_72684_a(xx, zz, lastTrackX, lastTrackZ, playerViewDistance))
{ {
this.getOrCreateChunkWatcher(var15, var16, true).addPlayerToChunkWatchingList(par1EntityPlayerMP); this.getOrCreateChunkWatcher(xx, zz, true).addPlayerToChunkWatchingList(par1EntityPlayerMP);
Chunk chunk = theWorldServer.getChunkFromChunkCoords(var15, var16);
for(int var17 = y - this.playerViewDistance; var17 <= y + this.playerViewDistance; var17++) {
chunk.getBlockStorage(var17);
}
} }
if (!this.func_72684_a(var15.subtract(var13), var16.subtract(var14), var2, var3, var12)) if (!this.func_72684_a(xx.subtract(dx), zz.subtract(dz), playerX, playerZ, playerViewDistance))
{ {
PlayerInstance var17 = this.getOrCreateChunkWatcher(var15.subtract(var13), var16.subtract(var14), false); PlayerInstance var17 = this.getOrCreateChunkWatcher(xx.subtract(dx), zz.subtract(dz), false);
if (var17 != null) if (var17 != null)
{ {
@ -254,8 +253,24 @@ public class PlayerManager
} }
this.func_72691_b(par1EntityPlayerMP); this.func_72691_b(par1EntityPlayerMP);
par1EntityPlayerMP.field_71131_d = par1EntityPlayerMP.posXBig; par1EntityPlayerMP.lastTrackX = par1EntityPlayerMP.posXBig;
par1EntityPlayerMP.field_71132_e = par1EntityPlayerMP.posZBig; par1EntityPlayerMP.lastTrackZ = par1EntityPlayerMP.posZBig;
par1EntityPlayerMP.lastTrackY = par1EntityPlayerMP.posY;
}
if (dy != 0) {
BigInteger targetX = playerX.add(playerViewDistance),
targetZ = playerZ.add(playerViewDistance);
for (BigInteger xx = playerX.subtract(playerViewDistance); xx.compareTo(targetX) <= 0; xx = xx.add(BigInteger.ONE))
{
for (BigInteger zz = playerZ.subtract(playerViewDistance); zz.compareTo(targetZ) <= 0; zz = zz.add(BigInteger.ONE))
{
Chunk chunk = theWorldServer.getChunkFromChunkCoords(xx, zz);
for(int yy = playerY - this.playerViewDistance; yy <= playerY + this.playerViewDistance; yy++) {
chunk.getBlockStorage(yy);
}
}
}
par1EntityPlayerMP.lastTrackY = par1EntityPlayerMP.posY;
} }
} }
} }

@ -1321,7 +1321,7 @@ public abstract class World implements IBlockAccess
BigInteger var8 = MathHelper.floor_double_BigInteger(par2AxisAlignedBB.maxZ + 1.0D); BigInteger var8 = MathHelper.floor_double_BigInteger(par2AxisAlignedBB.maxZ + 1.0D);
// temporary fix // temporary fix
if(var3.subtract(var4).abs().compareTo(BigInteger.valueOf(1024)) == 1 || var7.subtract(var8).abs().compareTo(BigInteger.valueOf(1024)) == 1) return collidingBoundingBoxes; if(var3.subtract(var4).abs().compareTo(BigInteger.valueOf(1024)) == 1 || var7.subtract(var8).abs().compareTo(BigInteger.valueOf(1024)) == 1 || Math.abs(var6 - var5) > 1024) return collidingBoundingBoxes;
for (BigInteger var9 = var3; var9.compareTo(var4) == -1; var9 = var9.add(BigInteger.ONE)) for (BigInteger var9 = var3; var9.compareTo(var4) == -1; var9 = var9.add(BigInteger.ONE))
{ {
@ -3837,4 +3837,8 @@ public abstract class World implements IBlockAccess
public void addExtraChunk(BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) { public void addExtraChunk(BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) {
chunkProvider.generateExtraBlockStorage(x, y, z, blockStorage); chunkProvider.generateExtraBlockStorage(x, y, z, blockStorage);
} }
public void doDecorateExtraChunk(Chunk chunk, BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) {
chunkProvider.decorateExtraChunk(chunk, x, y, z, blockStorage);
}
} }

@ -558,6 +558,15 @@ public class WorldServer extends World
// long time = System.currentTimeMillis(); // long time = System.currentTimeMillis();
super.addExtraChunk(x, y, z, blockStorage); super.addExtraChunk(x, y, z, blockStorage);
// System.out.println(System.currentTimeMillis() - time); // System.out.println(System.currentTimeMillis() - time);
// if(thePlayerManager == null || blockStorage.isEmpty()) return;
// PlayerInstance instance = thePlayerManager.getOrCreateChunkWatcher(x, z, false);
// if(instance != null) {
// instance.sendToAllPlayersWatchingChunk(new Packet57ExtraChunk(x, y, z, blockStorage));
// }
}
public void doDecorateExtraChunk(Chunk chunk, BigInteger x, int y, BigInteger z, ExtendedBlockStorage blockStorage) {
super.doDecorateExtraChunk(chunk, x, y, z, blockStorage);
if(thePlayerManager == null || blockStorage.isEmpty()) return; if(thePlayerManager == null || blockStorage.isEmpty()) return;
PlayerInstance instance = thePlayerManager.getOrCreateChunkWatcher(x, z, false); PlayerInstance instance = thePlayerManager.getOrCreateChunkWatcher(x, z, false);
if(instance != null) { if(instance != null) {

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