SolDev69 2 years ago committed by GitHub
parent 2a622cc15f
commit c43d01f6b3
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

@ -308,7 +308,8 @@
</h4>
<ul id="1.3.2-BigInt">
Note from Zeta: unzip this for the mod, add the following to your jvm arguments for render/stripelands fix: <code>-Dnet.minecraft.client.FIX_RENDERER=true</code><br>
For 64bit noise add <code>-Dnet.minecraft.src.Constants.USE_64BIT_PERLIN_GENERATOR=false -Dnet.minecraft.src.Constants.DISABLE_MODULO=true</code> aswell.
For 64bit noise add <code>-Dnet.minecraft.src.Constants.USE_64BIT_PERLIN_GENERATOR=true -Dnet.minecraft.src.Constants.DISABLE_MODULO=true</code> aswell.<br>
If you want the farlands to spawn in their normal positions, just add the jvm argument <code>-Dnet.minecraft.src.Constants.DISABLE_MODULO=true</code>
<li><a href="http://mckuhei.mcmodule.org/MinecraftHacks/BigInteger/Minecraft%201.3.2%20BigInteger%20mod%20v1.3.zip">Official Download (v1.3)</a></li>
<li><a href="http://mckuhei.mcmodule.org/MinecraftHacks/BigInteger/Minecraft%201.3.2%20BigInteger%20mod%20v1.2.zip">Official Download (v1.2) (OUTDATED!)</a></li>
</ul>

Loading…
Cancel
Save