<li><ahref="https://github.com/AlphaMode/MinecraftLong2">Source (no installer is distruibuted, 'gradlew setup installerJar mclong_client' to run, installer will be found in 'projects/mclong/build/libs'</a></li>
<li><ahref="https://github.com/AlphaMode/MinecraftLong2">Source (no installer is distruibuted, 'gradlew setup installerJar mclong_client' to run, installer will be found in 'projects/mclong/build/libs'</a></li>
Note from Zeta: unzip this for the mod, add the following to your jvm arguments for render/stripelands fix: <code>-Dnet.minecraft.client.FIX_RENDERER=true</code><br>
For 64bit noise add <code>-Dnet.minecraft.src.Constants.USE_64BIT_PERLIN_GENERATOR=true -Dnet.minecraft.src.Constants.DISABLE_MODULO=true</code> aswell.<br>
If you want the farlands to spawn in their normal positions, just add the jvm argument <code>-Dnet.minecraft.src.Constants.DISABLE_MODULO=true</code>
<p>Note: This BigInteger mod is very CPU and RAM-intensive compared to vanilla inf-20100630. Do NOT expect to have the same performance as typical 64-bit mods, even at spawn.</p>
<h2>We will no longer be distributing or supporting deobfuscated mods due to all of them being no longer supported by the developer or us at Cursed Creations</h2>