SolDev69
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71986906a3
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fix rendering crash (if it happens here)
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2 years ago |
mckuhei
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299877e3a8
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Bruhhhhhhhhhhhh
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2 years ago |
mckuhei
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0db2839566
|
Bruh
|
2 years ago |
mckuhei
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4a5a8ad3b3
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Fix nullpointer exception
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2 years ago |
mckuhei
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45ea420a96
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Fix world renderer.
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2 years ago |
mckuhei
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9ef845ce80
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Merge branch 'master' into test
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2 years ago |
mckuhei
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3c0188967f
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Bruh
|
2 years ago |
mckuhei
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41e55c7e03
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Fix blockRefCnt
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2 years ago |
mckuhei
|
eeb5c8dc71
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Merge branch 'master' into test
|
2 years ago |
mckuhei
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3307aebcb5
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Fix fucked movement
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2 years ago |
mckuhei
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9eb2cf941c
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Normalize double value before convert to BigDecimal.
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2 years ago |
mckuhei
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892070f2ea
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Use BigDecimal for tp command
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2 years ago |
mckuhei
|
1a6aabf6da
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Merge branch 'master' into test
|
2 years ago |
mckuhei
|
500cf05da1
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Set max chat length to 32767
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2 years ago |
mckuhei
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f68155d718
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Add a "corrupted" world generation.
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2 years ago |
mckuhei
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f19cc6e533
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It's time to break y axis.
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2 years ago |
mckuhei
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5ae837f1f8
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Add deprecated information.
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2 years ago |
mckuhei
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fa743b983d
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Fix all block renderer.
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2 years ago |
mckuhei
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20ca1ca446
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What the fuck
|
2 years ago |
mckuhei
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3ac13547cd
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Improve experimental threaded chunk compiler.
|
2 years ago |
mckuhei
|
1bd0475e49
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Fix some block renderer.
|
2 years ago |
mckuhei
|
37b79e29d0
|
My fault
|
2 years ago |
mckuhei
|
080d82c3db
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Add a experimental threaded chunk compiler.
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2 years ago |
mckuhei
|
9c16f06540
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Add new perlin generator.
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2 years ago |
mckuhei
|
1f83b7bec2
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Fix water render.
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2 years ago |
mckuhei
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1944cffd50
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Fix rail.
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2 years ago |
mckuhei
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695c6f0dff
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Swap stone noise.
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2 years ago |
mckuhei
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4b89fd3936
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Fix tree generation. (I hope someone can fix WorldGenBigTree)
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2 years ago |
mckuhei
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46150bff4b
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Fix player movement and entity path finding.
|
2 years ago |
mckuhei
|
acc69336a3
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Add fringelands.
|
2 years ago |
mckuhei
|
bb3f4f2f21
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Fix high fp loss cause game froze.
|
2 years ago |
mckuhei
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ea2a139e14
|
Bruh
|
2 years ago |
mckuhei
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5104b2d867
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Add 64bit perlin noise.
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2 years ago |
mckuhei
|
d38af25748
|
Fix world generation.
|
2 years ago |
mckuhei
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67c5a63279
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Fix a mistake cause Biome generation crash.
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2 years ago |
mckuhei
|
fd88bbef5b
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Fix frustrum and OpenGL occlusion check.
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2 years ago |
mckuhei
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79942cf4ba
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Fix BigDecimalAABB.
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2 years ago |
mckuhei
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b28dcc5d83
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Add a option to disable occlusion check.
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2 years ago |
mckuhei
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483ea7568d
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Fix PlayerManager is still using double.
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2 years ago |
mckuhei
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1b646ee787
|
Oops
|
2 years ago |
mckuhei
|
b378ab2ca4
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Add server side debug pie.
|
2 years ago |
mckuhei
|
69d65bf991
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Use BigDecimal to store player position.
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2 years ago |
mckuhei
|
fd71b03b72
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Fix fp loss cause teleport offset.
|
2 years ago |
mckuhei
|
bf4fb58368
|
Fix render offset and sync position to server.
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2 years ago |
mckuhei
|
608a9cd87e
|
Fix NumberFormatException.
|
2 years ago |
mckuhei
|
e22d379ad7
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Change RenderList to BigDecimal.
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2 years ago |
mckuhei
|
0dac8eae26
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Add fp precision display.
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2 years ago |
mckuhei
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d39f613bf4
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Add DISABLE_FRUSTRUM option.
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2 years ago |
mckuhei
|
928c27b877
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Set recompile.sh executeable.
|
2 years ago |
mckuhei
|
950d7ffed0
|
Fix stripelands.
|
2 years ago |